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5 papers

#01Aug 27, 2026

cs.SE

SWE-Prime: Fewer Trajectories, Better Performance

Dewu Zheng, Ruizhe Ye, Yanlin Wang and 7 more

To improve large language models' ability to resolve real-world software issues, prior work has focused on constructing large-scale agent trajectory datasets and performing supervised fine-tuning (SFT) on successful trajectories. However, task success does not guarantee high-quality supervision: successful trajectories may still contain ineffective, redundant, or risky steps. Directly using such trajectories for SFT can introduce noisy supervision and encourage models to imitate undesirable problem-solving behaviors. Therefore, we propose SWE-Prime, a multi-granularity, two-stage SFT data selection method that progressively filters training data at the trajectory and segment levels. Specifically, the first stage performs trajectory-level screening based on process quality, result quality, and data representativeness, selecting a high-quality and representative subset of successful trajectories. The second stage performs segment-level selection by grouping consecutive steps into semantic segments and assessing each segment based on its contribution to the final solution, learnability, and potential risks. During SFT, all segments remain in the sequence to preserve context, while only selected segments contribute to the loss computation. Experiments on SWE-Bench Pro and SWE-Bench Verified show that training on the 10% trajectory subset selected by SWE-Prime outperforms training on the full resolved dataset, yielding relative performance gains of up to 12.2% and 24.2%, respectively.

#02Aug 27, 2026

cs.CL

Puro-2B: Poor Lab's Qwen2-1.5B Trained on RTX 5090 within $5090

Kairong Luo, Jiarui Cui, Yaorui Yin and 8 more

Language model pretraining has become almost synonymous with prohibitive cost, placing it out of reach for much of the academic and open-source communities. Although strong open-source efforts already exist, including open-weight models and open-source training recipes, a cost-efficient, hardware-accessible, and open-source pretraining recipe has long been missing. Even at a small scale, training Llama-3.2-3B costs over \$1.5M, and reproducing SmolLM3-3B needs over \$700K. In this report, we present an open pretraining recipe designed to lower this barrier. Using this recipe, we train a collection of Puro-2B models from scratch on up to 1.4 trillion tokens with FP8 precision on consumer-grade RTX 5090 GPUs. The models in the collection differ in token budgets and selected recipe variants. Our best model is trained at a compute cost of less than \$6.9K and approaches Qwen2.5-1.5B performance under our evaluation protocol. This cost efficiency is enabled by a combination of approaches, including hardware selection, low-precision training, hyperball optimization, curriculum model averaging, and the data recipe. Beyond the recipe itself, we provide two additional results. First, across the Puro-2B collection, we derive a Puro Cost Scaling Law that relates training cost to average model performance; the fitted law suggests that about \$4.4K, less than \$5,090, is sufficient to reach the performance of Qwen2-1.5B. Second, as an end-to-end case study, we examine how pretraining data curricula shape downstream performance after post-training. Such controlled studies are enabled by having access to the full pretraining pipeline rather than model weights alone. We release the full training recipe for Puro-2B, including data, code, and model weights under Apache 2.0 at https://huggingface.co/collections/thu-pacman/puro-2b.

#03Aug 27, 2026

cs.CV

PAWBench: How Far Are We from Probabilistically Aligned World Modeling?

Yuandong Pu, Le Zhuo, Sayak Paul and 11 more

Recent video generation models are increasingly framed as world models. Many physical processes can unfold in more than one valid way. Therefore, a world model should reproduce not only a plausible trajectory, but also the distribution of possible behaviors under the same initial observation and action. We call this distribution-level requirement probabilistic alignment. However, existing evaluations largely assess individual-video plausibility and do not test whether repeated generations recover the correct distribution. This raises a central question: how far are current video generators from probabilistically aligned world modeling? To answer it, we formalize probabilistic alignment as a distributional criterion for world models and introduce PAWBench, a benchmark for evaluating video generators as stochastic samplers of world dynamics. We further introduce PAWEval, an outcome-level protocol that converts repeated video rollouts into empirical distributions over possible physical behaviors. Across 50 scenarios and eleven current systems, no model consistently matches the reference probabilities while recovering the range of valid behaviors. Having established this gap, we test whether language prompts, initial noise sampling, or model training can reshape the model's predictive distribution. We believe our work can serve as a foundation for future efforts to move towards probabilistically aligned world modeling.

#04Aug 27, 2026

cs.AI

Sophistication in GenAI Use: Field Evidence from a Large Firm

Nicholas J. Hallman, Zachary T. Kowaleski, Anu Puvvada and 1 more

We study how sophistication in generative AI (genAI) use varies among the back-office workforce of a large firm. Using proprietary data, we observe 713,564 employee prompts and their corresponding large language model responses from nearly 4,000 back-office employees across 15 functional areas over eight months in 2025. We document three main findings. First, senior employees exhibit more sophisticated genAI use, consistent with domain expertise complementing genAI capabilities. Second, sophistication varies considerably across functions and is highest in Strategy, Digital Innovation, and Project Management, three groups that share a focus on firmwide strategic initiatives and organizational change. Third, we observe neither improvements in sophistication over time nor lasting improvements following formal AI training, suggesting that sophisticated use can be difficult to change. Together, our study provides measures of and insights into sophisticated genAI use that managers can use to improve outcomes and that researchers can use in future research.

#05Aug 27, 2026

cs.AI

WikiSkill: Compiling Agent Experience into Persistent Knowledge for Skill Evolution

Liyan Tang, Cyrus Rashtchian, Chun-Sung Ferng and 3 more

Agent skills package specialized knowledge and workflows into reusable resources that extend AI agent capabilities. Recent work automatically discovers such skills from agent experience, which enables agents to progressively adapt through interaction. However, the insights that guide skill development typically remain scattered across optimization histories, limiting their systematic reuse across iterations. We introduce WikiSkill, a framework that co-evolves agent skills with a persistent knowledge base (wiki). At a high level, WikiSkill separates raw execution experience, accumulated knowledge, and executable skills, while continuously consolidating experience into the wiki, which subsequent skill updates can build on. Across diverse benchmarks and models, WikiSkill consistently outperforms state-of-the-art skill-evolution methods and improves over no-skill baselines in most model-benchmark settings. We find that skill evolution complements model scaling: larger models generally benefit more from evolved skills, while smaller models with skills can outperform substantially larger models without them. We also find that evolved skills transfer effectively across models and model families, and skills evolved by other models can outperform self-evolved skills. Finally, our ablation studies confirm that persistent knowledge accumulation in the wiki is critical for effective skill evolution. These results demonstrate the benefits of systematically accumulating and refining agent experience for developing reusable and transferable skills.