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5 papers

#01Aug 25, 2026

cs.CV

LAION-BVD: A 10-Million-Hour Open Video Dataset for Multimodal Pre-training

Andreas Hochlehnert, Marianna Nezhurina, Mehdi Cherti and 9 more

We present LAION-BVD, a large-scale open video dataset for multimodal learning, which contains 1.3B platform-specific video URLs collected from CommonCrawl. From these, we download 80M videos with a total duration of 10 million hours. The dataset is designed for multimodal pre-training across the video, audio, and image modalities. Using content-aware scene detection, we extract clips for which we synthetically generate video and audio captions. Models trained on these data achieve competitive performance on standard video-text and audio-text benchmarks, with consistent improvements as training or model scale increases. Additionally, we explore video frames as an alternative source of image-text data by extracting scene-changing frames. These frames exhibit a visual distribution distinct from standard web image corpora, and models trained on this dataset achieve strong image-text retrieval performance. We release LAION-BVD to the research community. It significantly expands open access to multimodal videos at an unprecedented scale.

#02Aug 25, 2026

cs.CY

Method, Mind, and Morality: How People Make Sense of Artificial Intelligence

Jacy Reese Anthis, Erik Brynjolfsson, James Evans

How can humans make sense of the rapid takeoff of artificial intelligence (AI)? We studied the sensemaking dynamics of AI through an open-ended, mixed-methods study with computational text analysis of millions of AI-related newspaper articles and social media posts grounded in 57 semi-structured interviews with AI professionals in 2021 and 2023--before and after the recent surge of public interest. We identify a range of sociological frames (interpretive schemas that structure collective cognition) and show how AI professionals use frames to address significant cognitive challenges, such as assigning responsibility for societal impacts. We develop a framework of three primary debates across which frames are adopted and contested: (i) the $\textit{method}$ of AI development, between frames of top-down expert systems and bottom-up emergent capabilities, (ii) the $\textit{mind}$ of an AI system, ranging from a passive tool to a humanlike "digital mind," and (iii) the $\textit{morality}$ of how AI is used, particularly the decision of whether to slow down or speed up AI development. As humanity enters the era of transformative AI, technologists and policymakers must account for the framing dynamics that will circumscribe our beliefs, values, and actions.

#03Aug 25, 2026

cs.SE

Automatic Model Card Generation Using an LLM

Tajkia Rahman Toma, Balreet Grewal, Cor-Paul Bezemer

Model cards are structured documents that summarize key information about machine learning models to improve transparency, usability, and accountability. However, they often lack a consistent structure, and many models provide no model cards, making comparison and interpretation difficult. This paper presents two contributions. First, we propose MCTidy, an LLM-based approach that reorganizes existing model cards into a standardized template to improve clarity and comparability. Second, we introduce MCGenie, an LLM-based system that generates model cards directly from model repository data. We apply MCTidy to 48 Hugging Face model cards and evaluate information retention, section alignment, hallucination, and stability. Our findings show high information retention with minimal textual loss, accurate section assignment, rare hallucinations primarily in descriptive sections, and strong stability across runs. We assess MCGenie by generating model cards for the same 48 models and assessing semantic similarity, factual correctness, and sensitivity to input resources. The generated model cards achieved high semantic similarity (mean around 0.9); over half were fully correct, and most remaining errors were minor. Generation quality depended strongly on the availability of supporting resources, particularly associated papers. Overall, our findings demonstrate the potential of LLM-based methods to enable scalable, standardized model card documentation.

#04Aug 25, 2026

cs.CL

Arbitrary Polygon Oscillator: Generalizing Polygonal Synthesis to Arbitrary Shapes, Morphing, and Three-Dimensional Polyhedra

Antonio Argentieri, Francesco Scagliola

Polygonal synthesis generates audio by traversing the perimeter of a polygon with a phasor; prior work uses a constant angular velocity, whereas the proposed system adopts constant arc-length (perimeter) velocity. Existing formulations operate on regular, parametrically defined polygons, producing smooth timbral transitions within a single family of shapes. This paper generalizes polygonal synthesis around a unified arc-length engine: vertex data of any origin feed the same DSP pipeline. First, we adapt the oscillator to accept arbitrary vertex configurations from an external buffer, opening the possibility for a broad class of closed polygons -- regular, irregular, or star-shaped -- to function as a waveform generator. Second, a hybrid interpolation algorithm enables smooth morphing between polygons with unequal vertex counts, passing through intermediate shapes that have no parametric description. Third, we extend the paradigm to three dimensions: a convex polyhedron rotated about three axes is sliced by a fixed horizontal plane, and the resulting cross-section yields a continuously variable polygon controlled by the solid's orientation. The system runs in RNBO (Cycling~'74) with a geometry caching strategy that avoids per-sample recomputation. Antialiasing combines a four-point polyBLAMP correction derived from runtime Bézier tangents with adaptive oversampling, adapting the correction geometrically to general vertex configurations without per-shape analytical derivation.

#05Aug 25, 2026

cs.AI

Constrained Entity Selection under Partial Knowledge for LLM-Based Knowledge Graph QA

Emanuel Kitzelmann

Large language models are increasingly used for knowledge graph question answering (KGQA), but can fail to correctly ground answers in the underlying graph. Current approaches to LLM-based KGQA either rely on full semantic parsing into executable queries such as SPARQL, which is brittle in practice due to complex schemas or incompleteness of real-world KGs, or on LLM-reasoning and answer generation over KGs, which can be more robust but lacks formal guarantees. In this work, we study a complementary setting in which \emph{candidate} answers are generated by an LLM-based system and subsequently verified using lightweight symbolic constraints derived from the question. We introduce \emph{Constrained Entity Selection under Partial Knowledge (CES-PK)}, a problem formulation that focuses on eliminating invalid answers and providing symbolic support for valid ones without requiring construction of executable logical forms. To account for incomplete KGs, we employ a three-valued constraint semantics (\emph{satisfied, violated, unknown}) that avoids incorrect rejections under open-world assumptions. To demonstrate the effects of our method, we instantiate this framework over the Hetionet biomedical knowledge graph and evaluate the impact of type, relation, and exclusion constraints. Experiments show that precision improves by filtering invalid candidates, while recall is preserved due to retaining candidates whose constraints are not explicitly violated. Satisfied constraints provide additional positive symbolic evidence to rank remaining candidates.