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5 papers

#01Oct 30, 2026

cs.CV

TwinPast: Benchmarking Historical Evidence Use in Streaming Video Understanding with Evidence Contrastive Video Pairs

Haotian Yang, Yong Chen, Cheng Peng and 4 more

High accuracy on streaming video benchmarks does not establish whether a model uses visual history. Our review of OVO-Bench and StreamingBench finds that recent frames suffice for 32% of sampled historical questions, while models also answer many questions correctly from the question and options alone. We introduce TwinPast to test whether answers correctly follow changes in history, using 350 human-reviewed video pairs spanning five historical tasks. Each pair holds the recent video context, question, and ordered options fixed while changing critical historical evidence and the correct answer. Each video is evaluated independently, and PairAcc requires correct answers for both histories. We evaluate 34 model and input configurations. For Qwen3-VL-8B and DeepSeek-Flash, historical inputs improve performance on TwinPast, reversing the recent-frame advantage on existing benchmarks. The strongest evaluated streaming system reaches 49.14% PairAcc, compared with 66.57-91.43% for the evaluated general-purpose models. This gap persists across all five tasks. Case studies further show that models select states from the wrong time or contradict recorded event order despite retaining the relevant evidence. These findings highlight the need to connect historical memory and retrieval with reasoning that uses evidence according to the question's temporal references and event relations.

#02Oct 30, 2026

eess.IV

IGDA-ICMH: an Importance Guided Feature and Network Dual Adaptation Framework towards Image Compression for Machine and Human Vision

Yanbo Gao, Xinyu Zhao, Shuai Li and 3 more

With the surge of machine vision applications, image compression for both machine and human vision (ICMH) has become an important research area. Existing studies mainly focus on task-specific adaptation or multi-task joint optimization, yet they often overlook the unequal contributions of different features and network layers to downstream machine vision tasks. To address this issue, we first quantitatively investigate the impact of different feature and network layers on machine vision performance, providing a principled understanding of their importance. Based on this analysis, an Importance Guided feature and network Dual Adaptation (IGDA) framework is developed for ICMH. It adopts implicit neural representation as the basic architecture and designs an efficient adaptation structure with both feature and network weight adaptation. An Importance-Guided Network Adaptation (IGNA) module is developed with a low-rank adaptation strategy to selectively adjust key network layers according to their importance in different tasks. An Importance-Guided Feature Adaptation (IGFA) module is developed with a low-rank and Kronecker product-based transform to explore the non-local property of the features in order to reduce the number of adaptation parameters. Extensive experiments on representative machine vision tasks, including image classification and object detection, demonstrate that our IGDA-ICMH framework achieves significantly better performance than the existing implicit neural representation-based methods for ICMH.

#03Oct 30, 2026

cs.CV

ReLift: Dense 3D Tracking as Lifted Trajectory Repair

Assaf Singer, Maroun Khriesh, Noam Rotstein and 2 more

Dense 3D tracking from monocular video requires establishing point correspondences over time, estimating their depth, and inferring their trajectories during occlusion. Existing methods typically learn these tasks jointly, a demanding objective given the scarcity of 4D supervision. We show that strong pretrained 2D trackers and 3D geometry models provide an effective foundation: lifted trajectories, with occluded segments simply interpolated, already rival dedicated 3D trackers using the same geometry. However, lifted trajectories inherit correspondence and depth errors, and under occlusion, their depth comes from the occluder rather than the tracked point. We introduce ReLift, an efficient feed-forward framework that recasts dense 3D tracking as geometric trajectory repair and completion. At its core, a trajectory corrector alternates attention along and across trajectories to preserve reliable observations, repair corrupted positions, and complete missing motion. Using only geometric inputs allows us to train directly on 3D trajectories with simulated lifting errors, decoupling training from images and from any specific tracker or geometry model. Concentrating 4D supervision on trajectory refinement yields a reusable model that consistently improves lifted trajectories across trackers and geometry providers without retraining, so it benefits directly from future advances in either component. On WorldTrack, ReLift achieves state-of-the-art mean accuracy, improving on the strongest baselines by 2.1 APD on all points and 3.0 on dynamic points, with faster configurations remaining competitive with leading 3D trackers while running faster than 4RC. Visit our supplementry page for more examples and code.

#04Oct 30, 2026

cs.CV

PGGT-Loc: Primitive-Grounded Geometry Transformer for Feed-Forward Camera Localization

Hanqiao Ye, Yuzhou Liu, Mengqi Rong and 3 more

Camera localization methods are mostly multi-stage pipelines relying on dedicated and complex maps that are costly to construct, store, and maintain over time. Alternatively, well-structured maps that organize scenes with compact yet expressive primitives are often readily available, providing rich structural and semantic cues that humans can interpret. However, their potential for direct camera localization remains largely unexplored due to the significant modality gap between map primitives and visual observations. This motivates a new concept for localization, which estimates camera poses by grounding query observations to map primitives. In this paper, we instantiate the concept in the context of planar primitives with PGGT, the Primitive-Grounded Geometry Transformer network. Given a single query image and a set of planar map primitives, the network is trained to predict multiple localization targets for feed-forward 6-DoF camera localization that generalizes to unseen environments. With this straightforward and scalable architecture, our method pushes the state-of-the-art localization performance on both dense surface maps and minimal layout models. The code and models are available at https://github.com/3dv-casia/PGGT-Loc

#05Oct 30, 2026

cs.GR

SemEllipsoid: Semantic-aware Shape Abstraction with Ellipsoid

Kuankuan Cheng, Haocheng Yuan, Changjian Li

Representing 3D shapes using a set of primitives - known as shape abstraction - is an actively studied problem in computer graphics with wide applications in shape understanding, analysis, and simulation due to the compactness and computational efficiency of the primitive-based representation. Prior work has primarily focused on geometry-aware shape abstraction, where the objective is to approximate the input shape with a minimal set of primitives while preserving geometric fidelity. However, these methods often overlook semantic consistency, inevitably leading to primitives that span across multiple semantic parts. Such inconsistency can cause undesirable artifacts in downstream tasks such as part-level shape editing or manipulation. In this paper, we introduce a new task - semantic-aware shape abstraction, where the goal is to produce abstractions that are both geometrically faithful and semantically consistent, ensuring that each primitive adheres strictly to a single semantic part without crossing semantic boundaries. We propose SemEllipsoid, a novel method to address this problem using ellipsoidal primitives. The core idea is to inject semantic constraints into the primitive optimization process leveraging the availability of semantic cues from large-scale foundation models. We design a fully differentiable projection-blending-evaluation scheme to measure semantic divergence against input semantic masks, and formulate an alternating optimization strategy to iteratively solve for optimal semantic assignment and primitive configurations. Our method is non-learning-based, requiring no data collection or network training, and generalizes well to shapes from arbitrary categories. It also supports different levels of abstraction according to user demand. Extensive experiments and evaluations validate the effectiveness of our approach across several 3D shape collections.