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5 papers

#01Oct 30, 2026

cs.CV

Any Forcing: Any-Step Generality and One-Step Stability for Autoregressive Video Generation

Jiahua Xu, Yijie Fang, Nannan Wang and 6 more

Autoregressive video generation enables efficient inference through streaming prediction. However, existing methods are typically restricted to fixed sampling steps, limiting the flexibility to balance generation quality and efficiency, while one-step generation suffers from degraded visual quality and error accumulation over long sequences, leading to content drift and generation collapse. To address these issues, we propose Any Forcing, a unified framework for achieving Any-Step Generality and One-Step Stability. Specifically, we introduce a unified adversarial discriminator that jointly performs real-distribution alignment, inter-step consistency alignment, and first-frame quality enhancement, enabling flexible sampling while preserving one-step generation quality. Furthermore, we propose a training-free adaptive long-term memory selection mechanism that selects historical states based on global semantic relevance and local value contribution, while remapping their temporal positions to preserve temporal relationships within the memory cache, thereby enabling stable one-step long-video generation. Experiments demonstrate that Any Forcing achieves high-quality and stable one-step autoregressive video generation, achieving 20.9 FPS and 24.7 FPS for short and long video generation on a single H100 GPU, respectively.

#02Oct 30, 2026

cs.CV

Rethinking Asymmetry in Self-Supervised 3D Geometry Learning

Gyeongjin Kang, Freeman Cheng, Botao Ye and 3 more

Self-supervised learning relies on asymmetry between what a model observes and what it must explain. Recent methods learn 3D geometry from unposed images by predicting cameras and scene structure, then rendering held-out views. To avoid trivial solutions, they impose this asymmetry in the input space, restricting how views interact through separate branches or masked attention. We revisit this design with geometric accuracy, rather than rendering quality, as the main objective. When a held-out view lies between context views, the context already constrains the geometry it observes. We therefore impose the asymmetry in the 3D representation space, excluding held-out views only from the reconstructed scene while a shared backbone uses all views for correspondence. This improves depth and pose estimation over input-space designs. We further exploit view density: sparse and dense observations depict the same scene but provide different amounts of correspondence. Aligning sparse-context features with dense-context features supplies a geometric training signal alongside rendering, without a pretrained geometric teacher. We additionally align features with a frozen vision foundation model, which brings further gains. None of these signals requires geometric annotation, and the resulting model improves geometry estimation over prior self-supervised methods. Controlled experiments isolate the contribution of each component, and self-supervised pretraining also improves subsequent supervised training.

#03Oct 30, 2026

cs.CV

GazeRIB: Systematic Evaluation of Multi-Reader Gaze-Guided Chest X-ray Learning

Nattakorn Kittisut, Roy M. Gabriel, Marly van Assen and 4 more

Radiologists' visual attention can supervise medical image learning, but how reader panel composition affects its value remains untested. We evaluated GazeRIB (Gaze-guided Radiologist-Informed Blackout), which masks unviewed regions during training and uses unmasked images at inference. Eight experts repeatedly read the same 80 chest X-rays (CXRs). We compared individual readers with three-, five- and eight-reader panels across seven architectures and 10 seeds, evaluating 910 models on a separate 2,897-CXR cohort for four-class severity prediction. Every panel improved macro F1 over the no-gaze baseline by 5.33-7.47 percentage points (pp; Bonferroni-adjusted p < 0.007); no individual reader reached significance on this endpoint. Three readers captured 73-80% of the eight-reader gain in macro F1, the area under the receiver-operating-characteristic curve (ROC-AUC) and the area under the precision-recall curve (AU-PRC). On external validation without retraining, all four panels improved ROC-AUC on SIIM-FISABIO-RSNA by +1.93 to +4.24 pp (p <= 0.004); on MIMIC-Eye no panel differed significantly from baseline, whereas the single-reader average declined (-1.40 pp, p = 0.008). Reader composition therefore influenced performance, although transfer depended on the cohort.

#04Oct 30, 2026

cs.CV

Retrieval-Augmented Initialization with Dual-Guided Inversion for Flow-Based Inverse Problem Solvers

Hansam Cho, Seoung Bum Kim

Flow models have recently emerged as powerful generative priors for solving inverse problems. Despite their success, most existing flow-based inverse problem solvers initialize the reconstruction process with random Gaussian noise. However, recent studies in image generation have shown that the choice of initial noise can significantly influence generation outcomes. The role of initialization as a distinct design choice in flow-based inverse problem solving remains comparatively underexplored. In this work, we systematically evaluate noise initialization strategies while holding the downstream flow-based inverse solver fixed. We propose Retrieval-Augmented Initialization with Dual-Guided Inversion (RA-DGI), a method that constructs improved initial noise by leveraging retrieved proxy clean images and dual-guided inversion. Extensive experiments across multiple inverse problems demonstrate that the quality of the initial noise substantially affects reconstruction fidelity and perceptual performance. RA-DGI outperforms standard random initialization and achieves superior results compared to inference-time scaling strategies, while requiring less computational overhead. These findings highlight initialization as a critical yet previously overlooked factor in flow-based inverse problem solvers.

#05Oct 30, 2026

cs.RO

REA: A Routed Embodied Agent Runtime for Asynchronous Brain-Cerebellum Control

Pengfei Zhou, Yixing Ma, Zhengfeiyang Zhang and 5 more

Foundation models are becoming remarkably reliable at high-level reasoning, yet they remain too slow and costly to serve as fine-grained controllers. Conversely, fast policies like VLAs and whole-body controllers offer more efficient reflexes, but struggle to generalize. While pairing a deliberative brain (foundation models) with a reactive cerebellum (fast policies) seems natural for embodied systems, two obstacles remain: methods are built and scored on incompatible stacks, and their asynchronous coordination is difficult. For example, an agent that calls the VLA in the agentic loop can stall the fast execution, while a VLA that calls the agent on errors tends to re-trigger fallbacks repeatedly or completely miss silent failures. To address this, we propose REA (Routed Embodied Agent), a unified runtime where a deliberative System 2, an embodied router System 1 and reactive System 0 policies cooperate under a single golden rule - no running policy waits on the brain. Instead of querying the brain at each failure, REA employs a route memory that stores each policy's measured success ahead of time, a boundary-triggered judge gate that consults the brain on policy execution, and a shared-budget escalation ladder for bounded recovery. Evaluated on 3,000 test episodes across 60 LIBERO-Pro tasks, REA reaches 95.9% success and beats the best single-agent baseline in its own policy pool (94.7%) while reducing control steps by 25% and control time by 17%. In a separate 100-episode RoboTwin 2.0 study, REA achieves 84% success with VLA policies and 86% with VLA+code, compared with 80% for the strongest single VLA baseline MEDex. These results demonstrate learned and programmatic policies operating within the same runtime. REA also transfers to BEHAVIOR-1K and a real Unitree G1 humanoid, achieving the highest observed success among the compared methods.