ML Reads

Personal arXiv list

ML papers to read today.

Pick a topic and keep a small daily list of papers worth opening.

Refresh queueDaily mix

Today's queue

5 papers

#01Oct 19, 2026

cs.RO

Where is Physical RSI capability from? An Observational Scaling Law of LLM-as-policy

Zekai Li, Jiayi Yu, Jinlu Zhang and 8 more

In this paper, we systematically investigate the mechanisms, scaling behavior, and generalization of physical Recursive self-improvement. We introduce PhysRSI-eval to quantify physical RSI through a five-axis metric: First-Attempt Performance, Efficiency, Success, Budget and Improvement from failure. Different VLMs are evaluated on 18 manipulation tasks under a fixed interaction budget. The analysis of experimental results motivates the Physical Barrel Hypothesis: different capabilities may constrain different parts of improvement. The five-axis metrics also distinguish systems with close public benchmark averages and show that high scores need not come with early or efficient gains. We study observational scaling from two perspectives: predicting the relative performance of VLM agents from their public capabilities, and forecasting later progress from early physical feedback. Together, these analyses ask how quickly and how far an agent can improve. Moreover, we conduct workspace interventions and then analyze what improvement leaves behind. Removing history reduces late-round success, frozen workspaces remain useful on unseen layouts, and three cross-task cases achieve success earlier. The results suggest that scene-specific adaptation and reusable experience can coexist.

#02Oct 19, 2026

cs.LG

Next Best Action: Causal Constrained Offline RL for Business Action Targeting

Surya Ramachandiran, Yiming Li, Juan Mancilla-Caceres and 2 more

Next Best Action (NBA) systems must select among customer interventions (e.g., discounts, promotions, and lifecycle actions), maximize long-term economic value, satisfy complex operational constraints, and remain causally grounded. Existing approaches lack a rigorous framework for meeting these requirements jointly. We address this gap by formulating NBA as a Constrained Markov Decision Process (CMDP). We then integrate off-policy causal correction of the estimated customer dynamics directly into the Linear Programming (LP) formulation of the CMDP. The resulting policy selects actions based on customer states to maximize long-term value while explicitly enforcing business guardrails. Furthermore, the LP formulation yields shadow prices that quantify the economic trade-offs of operational constraints (e.g., fairness and user welfare), enhancing policy interpretability. We validate our proposed offline Reinforcement Learning (RL) framework on an industry case study involving rideshare coupon targeting, where customer states are defined by Recency, Frequency, and Monetary (RFM) stages. We evaluate performance using model-based off-policy evaluation, with causal dynamics estimated from a temporal holdout. Under the observed coupon budget and RFM state representation, our optimized policy improves customer lifetime value (LTV) by 19% over the estimated behavior policy and 8% over a myopic baseline. Although the demonstrated action space is binary, the proposed framework is action-agnostic, yielding a general-purpose decision module for targeting systems that manage multiple interventions.

#03Oct 19, 2026

cs.CV

Mise-en-Video: Fine-Grained 3D Control for Multi-Shot Video Generation

Yingshuang Zou, Xiaoyu Shi, Yawen Luo and 8 more

Recent advances in text-to-video generation have enabled high-fidelity single-shot synthesis, yet practical storytelling creation requires multi-shot videos with both strong inter-shot consistency and fine-grained controllability. Existing multi-shot video generation approaches achieve strong consistency but still fall short in controllability. In this paper, we propose Mise-en-Video (MeV), a highly controllable multi-shot video generation framework that allows video creators to conduct staging the multi-shot in the 3D space and then generate the corresponding multi-shot video. To achieve this, our framework combines a hierarchical attention mechanism for multi-level narrative consistency with 3D-aware layout guidance for precise, per-shot spatial control. To support training and evaluation, we develop standardized annotation pipelines and construct a 160K-video dataset with hierarchical multi-shot texts and oriented 3D bounding boxes. Extensive experiments demonstrate that MeV consistently outperforms strong baselines in video quality, inter-shot consistency, and subject-level controllability.

#04Oct 19, 2026

cs.AI

SOMA: Continuous Monitoring and Intervention for System Two Reasoning with System One Models

Ruizhi Qian, Lei Shi, Tianyu Hu and 3 more

Reasoning models often run into problems without noticing them, even when symptoms are visible in their own text. In humans, metacognition separates monitoring from control: fast, intuitive signals keep watch while slow, deliberate reasoning unfolds and help decide whether to continue, change course, or stop. System One (S1) decision models, such as Jev, are a natural candidate for this role: they return a calibrated probability for a natural-language question about a text in one fast call, yet they are used only as gates before reasoning. We introduce SOMA (System One Metacognitive Awareness), in which an S1 model continuously monitors a System Two (S2) reasoning model and intervenes when needed. SOMA has three layers: a scenario layer states each objective in natural language with predefined actions, an awareness layer lets S1 judge whether the described behavior appears, and a control layer accumulates these judgments, first reminds S2, and takes over only if the behavior persists. Sharing one S1 model and one controller across tasks, without training, SOMA addresses two different failures on two reasoning models: on overthinking, it cuts reasoning tokens by up to 36\% while improving average accuracy, and on unanswerable questions, it raises abstention from 70.5\% to 87.2\%.

#05Oct 19, 2026

cs.CL

OpenVLHarness: Real World Visual Agentic Tool-Use with Multimodal Memory

Yu Zhou, Cheng-Fu Yang, Rui Sun and 8 more

Multimodal large language models (MLLMs) have made rapid progress on visual reasoning, yet many tasks require evidence that is difficult to obtain through internal reasoning alone: our controlled study on 22 benchmarks shows that simply increasing the inference budget of the base model yields only modest gains. Such tasks demand grounded perception, external knowledge, and numerical measurements obtained through heterogeneous tools, whose outputs must be made interpretable to the model and retained across reasoning steps. We introduce OpenVLHarness, a multimodal reasoning harness organized around a capability layer and persistent multimodal memory. The capability layer combines task-level tool interfaces with evidence rendering, providing consistent access to heterogeneous backends and converting their outputs into model-readable observations. Persistent multimodal memory retains the corresponding images, structured data, and web references as addressable artifacts throughout each query. A coding interface executes generated programs over stored data, enabling computations that combine results from multiple tools. Together, these mechanisms support an iterative process of acquiring, inspecting, and composing multimodal evidence. Evaluated on 22 benchmarks with eight open and proprietary backbones, OpenVLHarness improves average scores by 9.7-12.6 points over matched no-tool baselines, including +11.2 with Qwen3-VL-8B, +9.7 with Kimi K3, and +9.9 with GPT-6 Astra. With GPT-6 Luna at medium reasoning effort, OpenVLHarness outperforms the base model, Codex, and Visual Sketchpad at maximum effort by 7.7-8.5 points while incurring at most 37% of their model-token cost.