#01Nov 4, 2026
cs.AI
On Turn-Level Best-of-N Sampling for Scaling LLM Agents
Jalaj Bhandari, Dhawal Gupta, Hongli Zhan and 5 more
In this work, we evaluate a simple inference-time scaling approach based on \textit{turn-level best-of-N sampling} (\method) for large language model (LLM) agents on complex, long-horizon tasks. We instantiate this using a \textit{generator-selector} framework with two LLMs; at each turn, a \emph{generator} model generates $N$ candidate actions and a \emph{selector} model selects one of them, which is then executed in the environment. This paper is closely related to the work of \cite{zainullina2025guided} who used critic models for guided search at inference time. Different from their work, we evaluate if off-the-shelf, open-weight LLMs can be effective at comparing different candidate actions directly. Experiments on long-horizon terminal tasks show that \method can lead to significant performance improvements, both in terms of accuracy (5--10\%) and consistency across repeated attempts. Analysis of agent trajectories reveal a shift in agent behaviour towards desirable patterns such as reduction in number of attempts to solve the task, improved task instruction following, debugging and testing.
#02Nov 4, 2026
cond-mat.mtrl-sci
Thermally Conditioned Time-Series Forecasting of Grain Growth in Polycrystalline Materials
Eliane Younes, Elie Hachem, Marc Bernacki
Grain growth during heat treatment strongly affects the microstructure of polycrystalline materials and, consequently, their mechanical properties. Although numerical methods such as front-tracking or front-capturing simulations can accurately describe grain growth, their high computational cost limits their use for long or non-isothermal thermal cycles. In previous work, grain growth was successfully predicted under isothermal conditions by treating grain size distributions as time series and forecasting their evolution using recurrent neural networks, allowing complete grain growth trajectories to be generated in seconds rather than through costly PDE-based simulations. In the present work, this forecasting framework is reformulated to handle non-isothermal conditions by explicitly incorporating thermal information into the model architecture. Grain size distributions are encoded using a convolutional neural network, thermal descriptors are embedded through a dedicated multilayer perceptron, and temporal evolution is predicted using a recurrent network. Instantaneous temperature and thermal rate are provided at each time step, allowing the model to adapt its predictions to changing thermal conditions. The framework is trained and evaluated on datasets generated from validated front-tracking simulations across a wide range of non-isothermal thermal paths. The results show that the thermally conditioned model accurately reproduces grain growth dynamics under complex thermal histories, achieving, in k-fold cross-validation over all simulations, mean relative errors of 2.99% (one-hour cycles) and 4.51% (four-hour cycles) with coefficients of determination exceeding 0.99, and mean relative errors between 1.91% and 14.66% on ten simulations following four unseen thermal histories of increasing complexity.
#03Nov 4, 2026
cs.RO
Perceptive Humanoid Motion from Simulation
Siyuan Hu, Abulikemu Abuduweili, Yue Meng and 5 more
Humanoid robots have the potential to automate a wide range of physical tasks. Progress toward generalist humanoid autonomy, however, remains constrained by a data bottleneck: mapping pixels and free-form language to low-level joint commands requires paired supervision, and no corpus of such data exists at sufficiently large scale. Some approaches rely on human teleoperation and wearable capture devices, which require at least an hour of human time to produce an hour of data. We present HALO, a humanoid autonomy system powered by a pipeline that synthesizes vision-language-motion data across a thousand procedurally generated homes. The corpus scales with compute rather than human labor. HALO acquires a repertoire of physical skills, including sitting on chairs, navigating to named objects, stepping sideways through half-open doors, crouching and crawling beneath tables, and pushing boxes. It orchestrates these skills to solve composite, long-horizon tasks. Without ever seeing a real home during training, HALO transfers zero-shot to the physical world, achieving a 91% success rate across 360 trials in six unmapped real-world environments. See https://apple-aiml-research.github.io/ml-halo/ for code and videos.
#04Nov 4, 2026
stat.ML
Alignment Myopia in Generative AI
Remi Denton, Aida Davani, Cynthia L Bennett and 3 more
Current generative AI alignment relies on a myopic paradigm that prioritizes immediate conversational satisfaction. By relying on short-horizon feedback, this approach ignores the profound, longitudinal externalities of persistent human-AI interaction, which can lead to adverse outcomes such as cognitive atrophy, social erosion, and diminished human agency. To address this, we propose a paradigm shift toward long-horizon alignment that accounts for how AI reshapes human experience over time. To this end, we map the tensions between near-term utility and long-term costs of AI use across four facets of human well-being to reveal outcomes that current reward models fail to capture. Ultimately, we advocate for moving beyond simple preference optimization toward alignment strategies that actively foster long-term human well-being by navigating these complex temporal scales.
#05Nov 4, 2026
cs.CV
Same Layout, Different Count: What Number Words Do Past Ten in Text-to-Image Models
Liang Yue, Eric A. Vance
Ask SD3.5-Medium for twelve of an object and then, from the same starting noise, for twenty-five. The picture keeps its layout, but the count changes about as much as it would under a new random seed, and in no consistent direction. We study what number words do once a request passes about ten objects, in five open text-to-image models. Holding the object and the starting noise fixed, we change one thing at a time, and people who never see the request count 3,088 of the images. Every model follows the number for small crowds, but only up to a point, its reach: SD3.5-M and FLUX.1-dev stop following it soon after ten, while FLUX.2 [klein] and Qwen-Image follow it loosely up to twenty-five. Beyond SD3.5-M's reach, the coarse part of the starting noise fixes the composition of the picture but not how many objects it holds: redrawing only the noise finer than an eighth of the image keeps the layout as well as a new number does, and already moves the count two-thirds as far. The number word still reaches the denoiser and acts in its first steps, but nothing we tried gives it a clear direction. Shown instead as a noised grid in the starting latent, the count is drawn: people find it in 59% of images, against 4% when it is only told. Past ten, an exact-match score barely separates a model that follows the number loosely from one that ignores it, and a relative-error score can even prefer a constant guess of sixteen. A same-noise test with a few requests per object tells them apart.