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5 papers

#01Jul 20, 2026

cs.CV

GigaPath-Flash and GigaTIME-Flash: Efficient Pathology Foundation Models for Whole-Slide and Tumor Microenvironment Analysis

Naoto Usuyama, Jeya Maria Jose Valanarasu, Sicong Yao and 24 more

Foundation models have emerged as a driving force in computational pathology, with the potential to transform cancer diagnosis, prognosis, and treatment selection by learning transferable representations from large-scale histopathology data. A growing landscape of pathology foundation models now spans diverse data sources, architectures, and downstream applications. However, most pretrained models operate only at the image-tile level, use restrictive licenses, and remain computationally expensive, limiting large-scale slide-level clinical and research use. Here, we introduce GigaPath-Flash and GigaTIME-Flash, efficient models for whole-slide pathology AI and spatial proteomics prediction. GigaPath-Flash combines a 22M-parameter ViT-S tile encoder with a 21M-parameter LongNet slide encoder, both pretrained on large-scale real-world histopathology data. Its compact tile encoder is distilled from the billion-parameter GigaPath (ViT-g) teacher and shared by both models. GigaPath-Flash retains 97% of GigaPath's average slide-level performance with 50x less compute. GigaTIME-Flash extends this backbone to predict the tumor immune microenvironment directly from routine H&E images. It surpasses the original CNN-based GigaTIME in prediction quality while running 6x faster and using 8x less GPU memory. Together with GigaPath and GigaTIME, these models form an open-weight, Apache-2.0-licensed family pretrained on large-scale real-world clinical data. By releasing all models and weights, we provide accessible building blocks for computational pathology, immuno-oncology, and precision health.

#02Jul 20, 2026

cs.RO

Patch Policy: Efficient Embodied Control via Dense Visual Representations

Gaoyue Zhou, Zichen Jeff Cui, Ada Langford and 3 more

Pretrained dense visual features from Vision Transformers (ViTs) are powerful yet have been underutilized in robot learning. Modern robot policies either compress each observation into a single global token, or rely on visual backbones trained from scratch, sacrificing both fine-grained spatial detail and the benefits of large-scale visual pre-training. While there exist policies that do operate on dense patch features like large vision-language-action models (VLAs), they tend to be heavy and slow, inheriting the full cost of a billion-parameter vision-language model (VLM) backbone. We close this gap with Patch Policy, a minimal architectural extension that enables transformer-based policies to consume dense pre-trained patch tokens directly without the computational overhead of a full VLM. At its core is a block-causal attention mask that preserves the temporal causality of standard policies while letting the model attend over many patch tokens per observation, alongside other state information. Patch Policy is lightweight, fast, and highly effective. Across four simulated and three real-world environment suites, our method achieves a 40% relative improvement over policies using state-of-the-art global-pooled representations. Furthermore, it surpasses fine-tuned OpenVLA-OFT by 18% while using roughly 0.7% of the parameters. We believe Patch Policy provides a pipeline for the robotics community to readily leverage continuing progress in visual representation learning, without sacrificing the training efficiency or inference speed required for high-frequency, reactive control. Videos can be viewed at https://patch-policy.github.io

#03Jul 20, 2026

cs.CV

HOMIE: Human-object Centric Video Personalization via Multimodal Intelligent Enchancement

Yiyang Cai, Nan Chen, Rongchang Xie and 8 more

Human-object centric video personalization (HOCVP) is a core task within subject-driven video generation. However, existing methods suffer from two key limitations. First, most approaches focusing on inter-subject personalization still struggle to strike a balance between high subject fidelity and accurate interaction patterns between humans and diverse objects, especially when objects represent abstract concepts such as logos. Second, while intra-subject references (e.g., OCR maps, multi-view inputs) are expected to enhance subject fidelity, most existing works lack mechanisms to understand such latent correspondence. To address both challenges, we propose HOMIE, an HOCVP framework that tackles both inter- and intra-subject input settings in a unified manner. Compared to previous approaches, HOMIE proposes a better MLLM integration strategy to extract knowledge of reference-level relationships without compromising the controllability of text encoders or incurring costly re-alignment. Specifically, we introduce global multimodal guidance within self-attention to better align MLLM-derived semantic features with VAE tokens. Furthermore, we propose modality-reference embedding to differentiate tokens from MLLM features and VAE tokens and associate intra-subject reference image tokens. Extensive experiments validate that our method achieves state-of-the-art performance across various HOCVP tasks. Project Page: https://yiyangcai.github.io/homie-page.github.io/

#04Jul 20, 2026

cs.CV

Plenoptic Condensation: A Novel Approach to Generalized Scene Reconstruction

Brevin Tilmon, Alex DeJournett, John Leffingwell and 1 more

We present a novel Generalized Scene Reconstruction (GSR) approach called Plenoptic Condensation (PCon). PCon uses a multi-stage reconstruction pipeline, initially converting images into "soupy" scene elements with low (representational) power, then adaptively condensing the "soup" into "structured" elements of higher power capable of efficiently representing, for example, sharp edges and smooth reflective surfaces. PCon scene models called Reality Models (Relms) enable spatially varying representational power, which is essential for high-fidelity rendering, measurement, and scene understanding. We showcase several in-the-wild PCon reconstructions captured with consumer phone cameras and drones. In one case called "Damaged Fiat", PCon is benchmarked against two state-of-the-art (SOTA) GSR methods: NeRO and RT-Splatting. Referring to Figure 1 below, PCon reconstructs the car hood more than twice as accurately as the SOTA methods. But more importantly, the local damage profile error for PCon is 35 um (0.035 mm), whereas the two other SOTA methods are essentially unable to measure the damage at all. Our project website is available at https://quidient.github.io/pcon-2026.html.

#05Jul 20, 2026

cs.LG

Differentiable Logic Gate Networks for Low-Latency EEG Classification on Edge Devices

Shyamal Y. Dharia, Stephen D. Smith, Camilo E. Valderrama

Real-time EEG classification on edge devices is bottlenecked by the floating-point arithmetic of conventional neural networks. We investigated Differentiable Logic Gate Networks (Diff-Logic) as a hardware-native alternative that compiles models into pure Boolean circuits executable via bitwise CPU operations. Through rigorous iso-parameter experiments across four EEG datasets spanning two classification tasks, binary dementia detection and 3-class emotion recognition, we compared Diff-Logic against matched-capacity Multi-Layer Perceptron (MLP) and Binarized Neural Network (BNN) baselines at four complexity tiers (50k-500k parameters). On dementia screening, Diff-Logic achieved 80.2% Macro F1, outperforming the MLP baseline by 6.8%. On emotion recognition, the MLP retained a moderate performance advantage but incurred a 2.3$\times$ higher latency and 14$\times$ larger model size when deployed on a power-constrained (7W) Nvidia Jetson Orin Nano CPU (Single-core). Critically, Diff-Logic inference time remained nearly constant across a 10$\times$ increase in model scale, achieving a peak speedup of 2.9$\times$ over MLPs at the largest complexity tier. Our results establish logic-based neural architectures as a practical paradigm for resource-constrained brain-computer interfaces, achieving competitive or superior performance while natively satisfying the latency and memory constraints of portable edge deployment. Code is available on GitHub: https://github.com/Shyamal-Dharia/eeg-difflogic