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5 papers

#01Oct 15, 2026

cs.LG

OS-Helix: Unifying GUI Interaction and Code Execution in Native Computer-Using Agents

Bowen Yang, Kaiming Jin, Zichen Ding and 8 more

Real desktop automation is neither purely visual nor purely programmatic. Agents must understand user-facing interfaces while efficiently manipulating files, scripts, and system state. However, native GUI/code coordination cannot be obtained by prompt-level tool composition. In our preliminary experiments, naively adding a code tool degrades a GUI agent, revealing that GUI/code routing must be internalized through training on high-quality hybrid data. We present OS-Helix, an end-to-end trained multimodal computer-using agent that unifies GUI actions and code execution in one action space. To construct the required supervision, we introduce application-artifact composition, pairing desktop applications with authentic file artifacts to instantiate executable Ubuntu states, and a decoupled instruction/evaluator generation pipeline that produces environment-grounded tasks whose final states can be verified regardless of the solution modality. We cold-start the policy with SFT on filtered hybrid data and further improve it through online RL in live desktop environments. For RL, we propose Step-balanced GSPO, which aggregates importance weight by action step rather than raw assistant tokens to prevent long code actions from dominating heterogeneous-action optimization. On OSWorld-Verified, OS-Helix-27B and OS-Helix-35B-A3B achieve relative improvements of 35.0% and 33.7% over their matched Qwen3.5 hybrid baselines, while OS-Helix-27B-RL further improves by 42.9% to reach 66.44% success. Ablations provide evidence consistent with contributions from learned GUI/code coordination, scalable verifiable supervision, and action step balanced optimization, while demonstrating cross-platform transfer on WindowsAgentArena. Our project homepage is at https://os-copilot.github.io/OS-Helix/.

#02Oct 15, 2026

cs.CV

Routing Policy Optimization for Online Diffusion Reinforcement Learning

Qiuhong Shen, Yiding Yang, Yuxin Zhang and 8 more

Reinforcement learning can align visual generators with reward signals beyond their pretraining objectives, but existing score-function methods typically introduce stochasticity by perturbing the reverse denoising trajectory, leading to costly rollout-based optimization. We instead ask whether stochastic exploration can be introduced inside the generator while preserving its original sampler. Routing Policy Optimization (RPO) answers this question by turning attention routing into a stochastic exploration action. At a few selected denoising levels, each query block keeps its own block and samples further key blocks in proportion to the generator's native attention mass, or keeps dense attention. The sampled route perturbs the velocity of that transition, and a Gaussian likelihood around the dense velocity scores the perturbation with a score-function objective. RPO further uses a controlled two-rollout estimator: two rollouts share the same prompt, initial latent, routed denoising levels, and dense anchor layers, differing only in their sampled attention routes. Their reward difference provides an advantage signal for the routed transitions. Because the likelihood differentiates the dense velocity itself, the learned updates remain effective after routing is removed. At inference, RPO restores dense attention and retains the original deterministic sampler. Experiments on text-to-image and text-to-video generation show that RPO improves generation quality while achieving nearly 4x higher training efficiency than Flow-GRPO-style methods. Please see our project page at https://velox-world.com/rpo for visual results.

#03Oct 15, 2026

cs.CV

3DCodeVerse: Exploring 3D Worlds as Code

Yipeng Gao, Ziyao Zeng, Jinfa Huang and 16 more

We introduce 3DCodeVerse, a research ecosystem that enables coding agents to create editable and verifiable 3D content at scale. 3DCodeVerse comprises large-scale, high-quality datasets of executable 3D code, a coding harness for spatial reasoning and automated verification, and practical guidance for 3D coding. First, we construct 3DCodeVerse-2M, a large-scale curated dataset of standalone 3D executable code. We build this corpus by collecting open-source data, converting specialized representations, and generating new programs with coding agents. Each program is packaged with the source files and associated assets required for execution in its declared environment, along with available descriptions and verification records. Second, we develop the 3DCodeVerse Harness, a multi-agent directed acyclic graph framework for generating and refining 3D content. It uses execution checks, spatial measurements, and visual feedback to automatically evaluate and revise generated programs without human feedback during generation. Third, we conduct systematic empirical studies of 3D coding, establishing baselines with fine-tuned open models and deriving practical guidance through component-level analyses of our harness. Extensive experiments demonstrate that fine-tuning on our dataset significantly improves the 3D coding capabilities of open-source models. Notably, our 3DCodeVerse harness achieves a 90% win rate against Claude Design (3D Object) in pairwise human evaluations, when both are utilized by Claude Opus 5.5.

#04Oct 15, 2026

cs.CV

Unsupervised Clustering of Public Transport Vehicles Using Deep Morphological Features and Color Histograms

Juan Irving Vasquez

Surveillance cameras along urban roads produce large volumes of unlabeled video that could support the monitoring of public transport, but grouping the observed vehicles into meaningful categories without manual annotation remains challenging, since buses from different routes often share the same body structure and differ mainly in their color schemes. This study presents an unsupervised clustering methodology for public transport vehicles that combines morphological features extracted with a frozen DINOv2 Vision Transformer and handcrafted HSV color histograms through weighted early fusion, followed by UMAP projection and K-Means clustering. The method was evaluated on 7,972 bus images extracted from about 1,460 hours of video of an arterial road in Mexico City, with the goal of isolating the buses of the city's public bus network (RTP) without supervision. With a fusion of 65\% morphological and 35\% color features, the pipeline produced 14 clusters that separate distinct routes and vehicle types, and it increased the precision of the target cluster with respect to morphological features alone. These results show that color complements self-supervised features for route-level clustering, provided that it does not dominate the representation.

#05Oct 15, 2026

cs.CV

Not Just a Subject: Capturing Adaptive Scene-Specific Variance for Visual Storytelling

SeungJu Cha, Ye-Chan Kim, Kwanyoung Lee and 1 more

Recent advancements in diffusion models have significantly improved text-to-image generation, enabling their application to visual storytelling, where coherent image sequences are generated from narrative prompts. However, existing methods primarily focus on identity preservation and often fail to adapt to diverse scene variations, resulting in semantic misalignment and structural inflexibility. We propose EOS-Story, a training-free framework that harmonizes identity consistency with scene-specific adaptation across text and vision spaces. In the text space, we decouple the narrative into identity and scene sub-prompts to prevent information dilution, but this leaves the scene without access to appearance cues. To bridge this gap, we introduce Cross-Contextual Bridging, which softly injects a phrase-level appearance residual into the scene's <EOS> embedding. In the vision space, we find that scale mismatch between identity and scene subjects causes a few identity tokens to be repeatedly transferred, producing structural artifacts. We address this with Adaptive Identity Preservation, which anchors identity features at the scene-specific scale (Identity Anchoring) and integrates them via Identity-Aware Self-Attention. To evaluate performance under varied spatial compositions, we extend the Consistory+ benchmark with diverse framing scenarios (Consistory+_+). Extensive experiments show that EOS-Story achieves competitive or superior performance on both benchmarks.