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5 papers

#01Oct 29, 2026

cs.CV

MetaRefine: Score Refinement with Multi-Level Features for Image Assessment

Chuanzhi Xu, Chengkun Yue, Haolan Guo and 5 more

An image's original dimensions, aspect ratio, and composition provide important cues that can affect its technical and aesthetic quality. Image assessment methods use resizing, cropping, padding, or patch sampling to accommodate different input sizes. However, these operations can alter or obscure original geometric and compositional cues. Existing assessment models also encode rich multi-level visual evidence that can be further extracted and exploited to improve existing models. This motivates us to combine visual evidence with original-image geometry for score refinement without changing the original scoring pipelines. In this paper, we introduce MetaRefine, a metadata-aware score refinement architecture whose lightweight residual heads predict score corrections from geometry, multi-level visual features, and the frozen model's original score. Across 100 configurations on 21 datasets, MetaRefine improves PLCC in 88 configurations and SRCC in 85, with average relative gains of 7.55% and 7.10%, respectively. It reduces MAE in 90 configurations and RMSE in 89, with average relative reductions of 23.27% and 21.93%, respectively. The median parameter overhead is only 1.11%. MetaRefine can further improve state-of-the-art (SOTA) assessment models on multiple benchmarks.

#02Oct 29, 2026

cs.CV

CrossWeave: Cross-Modal Scene and Instance Retrieval from Sparse 2D-3D Alignment

Aadith Warrier, Gnana Prakash Punnavajhala, Siddharth Tourani and 3 more

Cross-modal scene and instance retrieval aims to retrieve a corresponding 3D environment or object given query 2D images, serving as a foundational mechanism for spatial reasoning in robotics and AR/VR. Existing methods achieve this by learning alignment only at the level of whole scenes or objects, which provides no supervision for the fine-grained local structure within them. In this work, we show that supervision on a set of sparse 2D-3D correspondences, without scene- or instance-level contrastive objectives, is sufficient to train a single model for both scene- and instance-level retrieval. Specifically, we propose $\textbf{CrossWeave}$, a novel framework for cross-modal retrieval that learns sparse patch-point alignment, which alone outperforms existing methods. An optimal transport-based aggregator over the aligned features gives further gains by clustering structurally redundant regions, freeing descriptor capacity for semantically distinct local features. CrossWeave achieves state-of-the-art performance on both scene- and instance-level retrieval on ScanNet and 3RScan with a $\textit{single model}$, whereas existing methods require separate models for each task. Our results suggest that whole-scene encoding is unnecessary for cross-modal retrieval and that sparse local correspondence supervision is a more effective and flexible alternative.

#03Oct 29, 2026

cs.AI

VeriCUA: Verification as Agentic Exploration for Computer-Using Agents

Qiushi Sun, Da Yu, Alexander Knop and 5 more

Building and scaling computer-using agents (CUAs) across desktop, mobile, and web environments requires reliable task-completion verification for data curation, evaluation, and reinforcement learning. Typical automated approaches prompt vision-language models (VLMs) to judge trajectories or generate programs to inspect application state. However, both rely on partial views of complex digital environments. VLM judges are restricted to supplied observations, while generated programs depend on accessible state. These views can omit decisive evidence or leave completion judgments unsupported. Tailoring separate verifiers to different platforms and access settings adds further engineering cost. We present VeriCUA, a platform-agnostic framework for verification through agentic exploration. It treats verification as dynamic evidence gathering and assessment within a shared procedure for online and offline settings across platforms and observation modalities. After inspecting the available context to construct a task rubric, the verifier selects GUI or code checks for unresolved requirements and combines their findings under explicit evidence rules. Experiments show improved agreement with reference labels over the compared baselines across these settings, with the largest offline gains on hard cases and stronger rejection of false completion claims online. Further analyses connect these gains to complementary evidence and test-time exploration.

#04Oct 29, 2026

cs.RO

Continuous-Action World Models: Learning Cross-Embodiment Spatiotemporal Dynamics Priors

Liangyu Li, Qingwen Liu

We introduce Continuous-Action World Models (CoAWM), a framework for learning cross-embodiment spatiotemporal dynamics priors that support robot action generation across embodiments and execution frequencies. At its core is a shared latent function space that captures the spatial and temporal structure of robot actions. We learn this space through two stages. First, function pretraining brings trajectories from different embodiments and sampling frequencies into a common representation, learning shared dynamics priors through action reconstruction and consistency across temporal sampling views. By accommodating heterogeneous robot trajectories, this stage broadens the range of data sources available for pretraining and facilitates scaling to larger and more diverse datasets. Second, we connect the pretrained function space to a world-model backbone, enabling observations, language instructions, and the current robot state to condition the prediction of a latent action function. A single decoder takes any query time and returns the corresponding end-effector action. By separating shared dynamics priors from task-conditioned action selection and temporal sampling, our approach provides a unified foundation for transferring robot experience across embodiments and control frequencies.

#05Oct 29, 2026

cs.LG

Rethinking Neural Thickets Without Weight Perturbations

Nicolas Dufour, Elouan Gardès, Amil Dravid and 2 more

The Neural Thickets hypothesis posits that pretrained language models lie in dense neighborhoods of task-specific experts in weight space, which random Gaussian perturbations can uncover. We reproduce the reported gains, but show that they do not require this geometric explanation. Perturbing a single decoder block already recovers much of the improvement, while keeping the model entirely frozen and adding a random bias to its output logits matches or exceeds full-weight perturbations on most reasoning tasks. This suggests an alternative explanation based on output diversity, validation-based selection, and voting. We formalize this view as Perturb-Select-Vote (PSV), a general procedure that generates perturbed predictors, selects high-performing members on a small validation set, and aggregates their predictions. This interpretation connects Neural Thickets to established inference-time methods, including sampling, self-consistency, and verifier-guided selection. A first-order analysis further shows that small weight perturbations act primarily through their induced logit shifts. We extend this analysis to vision, where logit PSV substantially improves performance under domain shift, including on Earth observation, while full-weight perturbations provide little additional benefit. Together, these results suggest that the gains attributed to nearby weight-space experts can instead be obtained through output diversity, selection, and voting. Logit PSV realizes these benefits with a fully frozen model, providing a simple, training-free alternative to full-weight perturbation ensembles across language and vision.