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ML papers to read today.

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5 papers

#01Oct 29, 2026

cs.CV

Probing Spatial State Representations in Visual Foundation Models

Baiqiao Yin, Zhongang Cai, Ruisi Wang and 3 more

An observer sees only part of the surrounding world, yet must keep track of what lies beyond the current view. Spatial perception therefore involves more than recognizing individual images: it calls for a persistent spatial state that is updated under self-motion and used to guide action. Do visual foundation models provide representations that support such a state? We study this question through four levels of spatial capability---spatial structure, object persistence, predictive spatial update, and actionability---using frozen-feature probes on ten representations under streaming egocentric observations of static indoor environments. The resulting capability profiles vary across tasks, network layers, and prefix lengths: strong readout of the visible scene does not ensure accurate object persistence or future-feature retrieval. Matched controls separate readout accuracy from reliance on visual history and motion. Native future prediction retains recoverable spatial structure, but a spatial reader trained on real features does not transfer to predicted features unchanged. Finally, goal-dependent candidate selection does not establish reliable continuous action utility: predicted actions respond to goal changes, yet supplying the correct goal does not reliably improve progress. Across the four levels, object persistence and actionability build on camera-pose readout, whereas feature prediction builds on visible-scene readout. Together, these findings motivate evaluating spatial representations not only by what can be decoded from them, but by whether that information is maintained beyond observation, updated predictively, and used for goal-directed action.

#02Oct 29, 2026

cs.AI

VeriCUA: Verification as Agentic Exploration for Computer-Using Agents

Qiushi Sun, Da Yu, Alexander Knop and 5 more

Building and scaling computer-using agents (CUAs) across desktop, mobile, and web environments requires reliable task-completion verification for data curation, evaluation, and reinforcement learning. Typical automated approaches prompt vision-language models (VLMs) to judge trajectories or generate programs to inspect application state. However, both rely on partial views of complex digital environments. VLM judges are restricted to supplied observations, while generated programs depend on accessible state. These views can omit decisive evidence or leave completion judgments unsupported. Tailoring separate verifiers to different platforms and access settings adds further engineering cost. We present VeriCUA, a platform-agnostic framework for verification through agentic exploration. It treats verification as dynamic evidence gathering and assessment within a shared procedure for online and offline settings across platforms and observation modalities. After inspecting the available context to construct a task rubric, the verifier selects GUI or code checks for unresolved requirements and combines their findings under explicit evidence rules. Experiments show improved agreement with reference labels over the compared baselines across these settings, with the largest offline gains on hard cases and stronger rejection of false completion claims online. Further analyses connect these gains to complementary evidence and test-time exploration.

#03Oct 29, 2026

cs.CV

L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory

Jinhyeok Choi, JoungBin Lee, Jongmin Lee and 5 more

Interactive world models generate visual content conditioned on user actions, yet maintaining spatial consistency over long-horizon exploration in real time remains challenging. Existing approaches rely on either temporal context or explicit 3D memory, both of which scale poorly because memory grows with the length of the generated stream. Moreover, explicit 3D memories condition latent video generators by re-encoding RGB renderings, which precludes real-time generation. In this paper, we introduce a Latent 3D Gaussian Memory (L3G) that combines the efficiency of feed-forward reconstruction with a compact, rapidly renderable scene representation. Building on this memory, we propose L3G-World, in which a memory updater and a video diffusion transformer (DiT) alternate autoregressively to generate spatially consistent worlds. The memory updater spawns Gaussians in newly observed regions and refines existing ones, so that the memory grows with scene extent rather than stream length. Each Gaussian further stores a VAE latent feature, allowing the memory to be rendered directly into the DiT's latent space without VAE re-encoding. Experiments show that L3G-World achieves state-of-the-art generation quality and long-horizon spatial consistency, with up to $38.6\times$ fewer 3D primitives, $3.2\times$ faster memory updates, and $359\times$ faster memory rendering relative to the most efficient prior 3D-memory baseline for each metric, enabling real-time world generation at 9 FPS.

#04Oct 29, 2026

physics.ao-ph

From extreme weather to agricultural consequences with agentic AI

Minghan Yu, Mengyu Dai, Yixin Wen and 1 more

Extreme weather is forecast days ahead, yet its consequences for agriculture remain hard to predict: a forecast says where a storm will strike, not which crops will suffer or how much is at risk, and the records that could tell span many sources. We present WxCrop, the first agent that judges agricultural hazards from physically interpretable weather indices examined by causal analysis, and the first that combines weather and agricultural information to predict crop loss reliably for past and forecast dates. We demonstrate it in Florida on hurricanes, freezes and dry heat, with a loss model calibrated on insurance records for each, and the same procedure extends to other hazards and areas. Three checks show reliability: the hurricane index detects recorded cyclone days with an AUC of 0.98, recorded losses in held-out years are reproduced to within 2%, and independent production records confirm the county rankings (rank correlation 0.63). Users ask the agent for each crop group's loss as a fraction of expected season value, every number sourced, so that governments, growers and scientists respond to agricultural disasters quickly.

#05Oct 29, 2026

cs.CV

Luggage re-identification: A study of strategies towards a real-world application

Quentin Dhôte, Romaric Audigier

Luggage re-identification (ReID) is a critical task in video surveillance for forensics, security or border management (suspicious or abandoned luggage recognition), as well as luggage management (lost luggage recovery). It enables the association of observations of the same luggage across disjoint camera views in complex environments such as airports, train stations and border crossing. While existing approaches primarily focus on appearance-based cropped image matching under relatively clean conditions, real-world scenarios are characterized by frequent occlusions, cluttered background and crowded scenes which significantly degrade performance. Yet, strategies leveraging the complementarity of multiple shots and views from different video streams is overlooked. In this paper, we study strategies for an end-to-end pipeline that operates from multiple video streams to detect and re-identify luggage. We evaluate different variants on a benchmark dataset acquired in real-world environments to address the questions of selecting and merging different views and shots of the same luggage as well as training on different environment datasets for an overall ReID performance improvement in practical applications.