#01Aug 6, 2026
cs.CV
Patient Pose Assessment Using a CT-Based Framework for Synthetic Data Generation
Manuel Laufer, Dominik Mairhöfer, Malte Sieren and 7 more
An adequate diagnostic quality of radiographs is essential for reliable diagnoses and treatment planning. The patient's pose during radiography is one of the most important factors determining the diagnostic quality. Since patient positioning is difficult and not standardized, an automated AI-based approach using depth images to automatically assess the patient's pose before the radiograph has been taken would be helpful. Due to regulatory hurdles, however, it is difficult in practice to acquire the required depth images and corresponding radiographs. In this paper, we present a framework that can generate such training data synthetically from Computed Tomography scans. We further show that by pretraining on our generated synthetic dataset consisting of 3077 image pairs of upper ankle joints, the pose assessment of real upper ankle joints can be improved by up to 11 percentage points.
#02Aug 6, 2026
cs.CV
BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models
Yixiong Jing, Qi Wang, Lin Chen and 6 more
Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.
#03Aug 6, 2026
cs.CV
Depth-Guided Video Object Counting in Crowded Scenes
Yuanjing Xu, Xinyan Liu, Weidong Chen and 5 more
Our primary objective is to advance video object counting in crowded scenes, aiming to robustly count all instances of a target category based on given text or visual prompts. Existing methods rely on RGB information, limiting their discriminative ability in crowded and occluded conditions. To address this, we propose a Depth-Guided Detector (DG-Det) along with a general post-processing pipeline. By integrating depth cues with multi-scale RGB-D cross-attention and explicit occlusion prediction, our method enhances spatial understanding and achieves robust detection in crowded and occluded scenes. Furthermore, we introduce a unified de-duplication framework to eliminate cross-frame redundant counting. To facilitate future research, we also release a new RGB-D Video Object Counting dataset featuring depth information and multiple object categories persequence. Extensive experiments demonstrate that our method achieves a 62.01\% reduction in MAE compared to existing baselines, and also produces consistent improvements in RMSE. We provide the source code at https://github.com/streamer-AP/DG-Net and the dataset at https://huggingface.co/datasets/aerospace123/RGBD-VideoCount.
#04Aug 6, 2026
cs.CV
CFGPNet: Cross-Attention-Based Fused Gradient Programmed Network Framework for Multispectral Object Detection
Nima Hatami, Karim Faez, Saeed Sharifian and 1 more
RGB--T object detection exploits the complementary strengths of visible and infrared imagery, supporting robust perception in low-light, adverse-weather, and complex multi-scale environments. However, existing methods still suffer from insufficient cross-modal interaction, unstable fusion from modality distribution gaps, and the high computational cost of heavy attention-based architectures. To address these issues, CFGPNet is proposed, a Cross-Attention-Based Fused Gradient Programmed Network framework for multispectral object detection. CFGPNet uses an improved GELAN backbone with RepViT-style re-parameterized blocks to strengthen feature representation while preserving computational efficiency. A Cross Computation Efficient Attention (CrossCEA) module is introduced to enhance cross-modal feature interaction and reduce redundant information transfer between visible and thermal branches. To generate compact and discriminative fused representations, an Attention Selection and Aggregation Fusion (ASAF) network combines dense feature aggregation with selective attention-based emphasis. Moreover, a programmable-gradient auxiliary branch is integrated into each CFGPNet variant to improve gradient delivery and optimization quality. Experiments on five public multispectral benchmarks, FLIR, M3FD, LLVIP, VEDAI, and MFAD, demonstrate that CFGPNet achieves strong and consistent performance across diverse scenes, object scales, and modality balances. In particular, the framework attains 80.7% mAP50 / 45.0% mAP50:95 on FLIR, 89.9% / 63.4% on M3FD, and 97.8% / 68.9% on LLVIP. It also reaches 83.3% / 56.9% on VEDAI and 83.4% / 61.8% on MFAD. These results show that CFGPNet is an effective, practical solution offering useful accuracy--efficiency trade-offs across three model scales. The code, data, and fine-tuned models are available at https://github.com/NimaHatami99/CFGPNet.
#05Aug 6, 2026
cs.CV
HOPE: Hand-Object Pressure Estimation from Monocular Videos
Subin Jeon, Byungjun Kim, Hanbyul Joo
Estimating physical pressure from vision is essential for understanding contact-rich hand-object interaction. However, prior vision-based pressure estimation methods are largely limited to planar surfaces and single image input, making them difficult to apply to dynamic hand-object interaction with diverse objects. We instead formulate pressure estimation as a hand-centric video prediction problem with monocular video as input. This formulation predicts temporally evolving per-vertex normal pressure and contact directly on the hand mesh, yielding a unified output space independent of object shape and sensor layout. Building on this formulation, we propose \textbf{HOPE}, a framework with two key components. First, we lift tactile-glove pressure, planar-sensor pressure, and distance-based hand-object contact annotations into a shared hand vertex space, allowing bare-hand contact data to regularize pressure learning where metric labels are unavailable. Second, we introduce a vertex-anchored video transformer that treats each vertex as a persistent token, aggregates visual features and hand pose over time, and uses a contact-gated pressure head to enforce that pressure vanishes without contact. Experiments on OpenTouch, PressureVisionDB, and hand-object contact benchmarks validate HOPE across object-pressure, surface-pressure, and contact-supervised HOI settings. Despite using metric pressure supervision primarily from gloved-hand videos, HOPE generalizes to bare-hand egocentric and in-the-wild videos, producing joint contact and pressure predictions beyond the scope of contact-only or planar-pressure baselines.