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ML papers to read today.

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5 papers

#01Aug 13, 2026

cs.CL

DFM Mimir v1: An Open HRM Delivering Frontier Performance at 1B Parameters Using Only Permissible Post-Training Data

Peter Schneider-Kamp, Jacob Nielsen, Gianluca Barmina and 2 more

Current large language model development relies on massive, often non-permissible datasets, creating a high barrier for researchers committed to open-source and ethically sourced data. We introduce Mimir v1, a 1-billion-parameter language model based on the Hierarchical Reasoning Model (HRM) architecture, that is trained from scratch and delivers highly competitive performance for English and sets a new state of the art for Danish using only permissible post-training data. Trained on a mixture of 161 datasets, Mimir v1 outperforms the original HRM-Text 1B and competes with larger frontier models like Qwen 3.5 4B and Gemma 4 E2B, tested across 20 benchmarks for English, Math & Code and Danish. The model is available on the Hugging Face Hub: https://huggingface.co/danish-foundation-models/DFM-Mimir

#02Aug 13, 2026

stat.ML

Bagging Robustly Learns VC Classes with Linear Sample Complexity

Omar Montasser

We revisit the problem of learning predictors robust to adversarial examples at test-time. We prove that VC classes are adversarially robustly learnable with sample complexity linear in the VC dimension $d$, providing an exponential improvement over the previous upper bound of Montasser, Hanneke, and Srebro (2019). Remarkably, this result is achieved with a simple improper algorithm that combines the classic heuristic bagging (bootstrap aggregation) of Breiman (1996) with robust empirical risk minimization (RERM). Our algorithm computes RERMs on $O(d^\star)$ independent bootstrap samples and outputs their majority vote, where $d^\star$ denotes the dual VC dimension. We complement this result with a lower bound showing that this is unavoidable: in general, any learner in this oracle model requires $Ω(d^\star)$ calls to an RERM oracle, even when given arbitrarily many training examples.

#03Aug 13, 2026

cs.CV

GS$^{2}$CI: Robust Gaussian Splatting For Snapshot Compressive Imaging via Large Vision Model Priors

Yanming Yang, Chenxi Song, Ping Wang and 2 more

Snapshot Compressive Imaging (SCI) offers an efficient solution for high-speed video acquisition and, under exposure-time camera--scene relative motion, multi-view scene capture by compressing temporal or spatial information into a single 2D measurement. While recent studies have explored SCI for 3D scene reconstruction, existing methods struggle with significant challenges due to information loss, limited viewpoint diversity, and the computational burden of jointly optimizing 3D representations and camera poses. In this work, we propose a novel framework that reconstructs high-quality 3D scenes from a single SCI measurement by leveraging 3D Gaussian Splatting (3DGS) and the powerful priors of large-scale vision foundation models (VFMs). Our primary reconstruction combines measurement-derived 3D VFM initialization with SCI-aware Gaussian optimization. After coarse-stage convergence, an auxiliary 2D VFM provides pseudo-view supervision at synthesized viewpoints for local appearance refinement. To further address the instability caused by ambiguous SCI supervision during 3DGS optimization, we introduce Opacity-Guided Splitting and Growth Regulation (OSGR), an SCI-specific densification strategy that augments split candidates using local opacity statistics, discourages loss-compensating opacity inflation through mean-opacity regulation, and bounds representation growth with explicit candidate-ratio and Gaussian-count constraints. Extensive experiments across multiple benchmarks demonstrate that our method achieves the strongest overall performance, combining leading reconstruction quality and robustness to viewpoint variation with competitive computational efficiency.

#04Aug 13, 2026

cs.CV

SCULPT: Subtractive Composition for 3D Part Generation

Sikuang Li, Chen Yang, Jiemin Fang and 5 more

Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole. The former preserves the generated geometry but fixes the object before part boundaries are determined; the latter exposes part cardinality but often leaves shared boundaries vulnerable to gaps, interpenetrations, and material discontinuities. In this paper, we propose SCULPT, a framework that addresses these challenges through subtractive composition. Given a complete object represented in a structured 3D latent space, SCULPT iteratively applies a joint split predictor to generate one extracted part together with the remaining object. The predictor performs a coupled denoising process conditioned on both the image and the current 3D state, so the extracted part and updated remainder are generated together rather than reconciled after generation. The joint split predictor processes both outputs on the union of their native sparse 3D supports, allowing neighboring supports to overlap rather than imposing a disjoint voxel partition. The rollout ends when the remainder support becomes empty or reaches a fixed safety cap, allowing the number of generated parts to adapt to each object within that bound. Extensive experiments demonstrate state-of-the-art geometry on PartObjaverse while preserving strong complete-object reconstruction after part assembly. Results on four dataset images, one text-to-image-generated input, and one real-world photograph further show fine-grained textured part decomposition beyond the benchmark.

#05Aug 13, 2026

cs.LG

Vero: Can AI Agents Build Formally Verified Software Repositories?

Zhe Ye, Hantao Lou, Yuechun Sun and 8 more

AI agents are increasingly used for programming, but do not provide any guarantee on the correctness of generated code. Verified code generation, in which an agent produces both an implementation and a machine-checked proof of its specification, offers a stronger path toward trustworthy AI-generated software. Existing benchmarks in this direction either focus on individual functions or only evaluate proof generation with provided implementations. It is still an open question whether agents can make coherent implementation and proof choices across real multi-module codebases. To bridge this gap, we introduce Vero, the first benchmark to evaluate joint implementation and proof synthesis at the repository level. Vero contains 43 multi-module instances sourced from real-world repositories spanning Python, Dafny, Verus, and Coq, and covering diverse domains from cryptographic protocols to distributed systems. Each instance consists of a multi-module Lean 4 repository with predetermined API interfaces, manually curated formal specifications, and reference implementations, supporting both proof-only and code-and-proof evaluation modes. To improve benchmark reliability, Vero also includes an audit mechanism where agents are allowed to formally prove unsatisfiability of provided specification or incorrectness of reference code, which surfaces and corrects latent code and specification errors during curation. We evaluate frontier coding-agent configurations with Lean toolchain access. The strongest agent fully solves only 27 of 43 instances and closes no specifications on the hardest repositories. Vero provides a concrete testbed for measuring progress toward repository-scale verified software synthesis, where current agents still fall short. We release the benchmark, curation pipeline, and evaluation harness at https://github.com/sunblaze-ucb/vero.