#01Oct 29, 2026
cs.CV
PhysCount: Do MLLMs Count Visual Appearances or Physical Entities?
Lidong Lu, Jiaxin Lv, Liangrui Dong and 5 more
Images reveal appearances, but counting often asks about physical objects. A single entity may be visible directly, in several reflections, or through glass, so detecting every visible occurrence does not determine how many entities are present. Existing visual counting benchmarks rarely separate these two operations. We introduce PhysCount, a benchmark for evaluating whether multimodal large language models (MLLMs) can distinguish what appears in an image from what physically exists in the scene. PhysCount contains 546 real-world images and 4,595 human-written questions organized into 651 target-specific groups. For each group, annotators locate the relevant appearances, label how each is observed, and identify appearances of the same entity. Four complementary question families test the enumeration of appearances, the enumeration of physical entities, image-formation-specific counting, and appearance--entity correspondence. We measure both accuracy on each family and the proportion of groups answered entirely correctly. Across 40 MLLMs, counting visible appearances is substantially easier than recovering the identities that connect them. Even the strongest model answers every question correctly in only 13.36\% of groups. Performance declines when one entity produces many appearances or when its appearances cross observation modes. Higher image resolution improves access to visual evidence but brings limited gains in complete-group accuracy, whereas answering related questions jointly produces a marked improvement. These results expose a gap between recognizing what is visible and correctly recovering the physical entities behind those observations.
#02Oct 29, 2026
cs.CV
L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory
Jinhyeok Choi, JoungBin Lee, Jongmin Lee and 5 more
Interactive world models generate visual content conditioned on user actions, yet maintaining spatial consistency over long-horizon exploration in real time remains challenging. Existing approaches rely on either temporal context or explicit 3D memory, both of which scale poorly because memory grows with the length of the generated stream. Moreover, explicit 3D memories condition latent video generators by re-encoding RGB renderings, which precludes real-time generation. In this paper, we introduce a Latent 3D Gaussian Memory (L3G) that combines the efficiency of feed-forward reconstruction with a compact, rapidly renderable scene representation. Building on this memory, we propose L3G-World, in which a memory updater and a video diffusion transformer (DiT) alternate autoregressively to generate spatially consistent worlds. The memory updater spawns Gaussians in newly observed regions and refines existing ones, so that the memory grows with scene extent rather than stream length. Each Gaussian further stores a VAE latent feature, allowing the memory to be rendered directly into the DiT's latent space without VAE re-encoding. Experiments show that L3G-World achieves state-of-the-art generation quality and long-horizon spatial consistency, with up to $38.6\times$ fewer 3D primitives, $3.2\times$ faster memory updates, and $359\times$ faster memory rendering relative to the most efficient prior 3D-memory baseline for each metric, enabling real-time world generation at 9 FPS.
#03Oct 29, 2026
cs.CV
Accurate MRI-free PET Quantification and Reliability Assessment via CT-to-MRI Synthesis and Conformal Prediction
Jungwoo Seo, Seung Yun Choi, Kun Ho Lee and 3 more
Standardized uptake value ratio (SUVR) quantification of amyloid PET commonly relies on a subject-specific T1-weighted MRI, yet a usable MRI is not always available. We therefore combined CT-to-MRI synthesis with conformal prediction for MRI-free PET quantification with reliability assessment. A slice-consistent Brownian Bridge Diffusion Model was strengthened with multi-dataset training and data-source conditioning to enrich the anatomical prior learned from MRI, and with expanded multi-slice CT context to exploit the through-plane continuity of subject-specific anatomy in CT. Synthetic MRI was used for FreeSurfer-based anatomical parcellation and PET quantification, while deep-ensemble uncertainty was calibrated with conformal prediction to estimate a plausible range for the corresponding real MRI-based SUVR. On $^{11}$C-PiB PET from OASIS-3, the proposed method achieved the highest synthesis and parcellation fidelity among the compared methods. Mean cortical SUVR from the proposed synthetic MRI agreed closely with the real MRI-based reference (MAE $0.016 \pm 0.015$, Pearson $r = 0.9987$) and yielded the same amyloid-positivity classification as the real MRI in all 87 test subjects at the prespecified cut-off. Conformal prediction achieved empirical coverage close to the prespecified levels, and at 90% target coverage, 85 of 87 subjects had prediction intervals that supported an unambiguous amyloid-positivity decision. Zero-shot evaluation on an independent external cohort showed that the proposed CT-to-MRI model could support PET quantification without retraining, although conformal calibration required target-cohort recalibration to recover the intended coverage. These findings support CT-to-MRI-based MRI-free PET quantification as a promising approach for providing accurate SUVR measurements and an explicit assessment of their reliability.
#04Oct 29, 2026
cs.AI
VeriCUA: Verification as Agentic Exploration for Computer-Using Agents
Qiushi Sun, Da Yu, Alexander Knop and 5 more
Building and scaling computer-using agents (CUAs) across desktop, mobile, and web environments requires reliable task-completion verification for data curation, evaluation, and reinforcement learning. Typical automated approaches prompt vision-language models (VLMs) to judge trajectories or generate programs to inspect application state. However, both rely on partial views of complex digital environments. VLM judges are restricted to supplied observations, while generated programs depend on accessible state. These views can omit decisive evidence or leave completion judgments unsupported. Tailoring separate verifiers to different platforms and access settings adds further engineering cost. We present VeriCUA, a platform-agnostic framework for verification through agentic exploration. It treats verification as dynamic evidence gathering and assessment within a shared procedure for online and offline settings across platforms and observation modalities. After inspecting the available context to construct a task rubric, the verifier selects GUI or code checks for unresolved requirements and combines their findings under explicit evidence rules. Experiments show improved agreement with reference labels over the compared baselines across these settings, with the largest offline gains on hard cases and stronger rejection of false completion claims online. Further analyses connect these gains to complementary evidence and test-time exploration.
#05Oct 29, 2026
cs.CV
A Unified Benchmark for Aerial-Enhanced Autonomous Driving: The KITScenes Aerial Dataset
Daniel Lengerer, Richard Schwarzkopf, Jonas Merkert and 8 more
Aerial imagery provides complementary spatial context for autonomous driving by exposing road structure beyond the immediate perception range of onboard sensors. Yet map construction from aerial imagery, aerial-assisted online HD mapping, and cross-view localization are typically studied on separate data and benchmarks. We introduce KITScenes Aerial, an extension of the KITScenes Multimodal dataset that augments synchronized onboard sensor data, vehicle poses, and rich Lanelet2 map annotations with spatially associated aerial imagery and higher-resolution neural representations, providing a common basis for a variety of research tasks. Our mapping evaluation focuses on all 53 KITScenes map classes across different model designs, spatial ranges, and aerial resolutions, while retaining compatibility with the widely used three-class setting. Representative baselines show that aerial context is particularly beneficial for fine-grained and extended-range mapping, more than doubling 53-class mAP at the larger mapping extent. Higher-resolution aerial imagery yields a further 4.3 mAP (+24 %) improvement, with gains extending to challenging map elements such as traffic lights. We additionally evaluate cross-view localization under geographically disjoint conditions, where an adapted fine-grained feature-matching baseline achieves a mean translation error of 5.13 m. KITScenes Aerial thus enables unified study of aerial and ground-level information across complementary mapping and localization tasks. Project page: https://kitscenes.com/aerial