#01Aug 6, 2026
cs.AI
Integrating Implicit and Explicit Relational Biases through Graph-Based Multiple Instance Learning: A Case Study in Skin Lesion Diagnosis
Rafał Buler, Jakub Buler, Maciej Bobowicz and 1 more
Relational inductive biases are essential for capturing structural dependencies among data. This study investigates a dual-level relational framework for image classification, bridging the gap between implicit representation learning and explicit structural modelling. We begin by establishing a baseline using an EfficientNetB3 architecture. To move beyond standard convolutional biases, we adopt a patch-based strategy, employing a convolutional masked autoencoder to learn implicit inter-patch relationships through self-supervised reconstruction. We then extend this approach by incorporating explicit relational modelling, organizing the learned embeddings into various graph topologies, including grid-based, random, and k-nearest neighbour structures. Experimental results on the ISIC-2018 and ISIC-2019 skin lesion diagnosis benchmarks show that combining implicit inter-patch modelling with explicit graph-based message passing yields the best performance. On the ISIC-2018 test set, the baseline model achieves a balanced accuracy of 76.17%, which improves to 77.12% with implicit patch-based relational modelling. The fully integrated grid-structured Graph Attention Network further increases performance to 79.27%. Similarly, on ISIC-2019, the implicit approach reaches 59.84% balanced accuracy, while the combination of implicit and explicit modelling yields 60.67%.
#02Aug 6, 2026
cs.CV
MASS: Multiplayer World Models with Authoritative Shared State
Ziqi Cai, Siqi Yang, Yimu Wang and 6 more
Current video world models struggle in multiplayer environments because they entangle world state with view-dependent visual latents, leading to redundant compute, view inconsistencies, and poor scalability. We propose MAS (Multiplayer world models with Authoritative Shared State) to resolve this limitation. Inspired by multiplayer game architectures, MAS disentangles world dynamics and view rendering. A learned Logic Engine advances a global, authoritative typed state from joint actions without any hand-written transition function, acting as the sole recurrent memory and synchronization reference. From this shared state, a learned Rendering Engine generates independent and consistent views for any requested camera on demand. This explicit disentangling allows MAS to achieve superior state accuracy and lower cross-view inconsistency compared to state-of-the-art multi-view baselines on a matched multiplayer Snake benchmark. It advances predicted worlds with 1,024 concurrent players for 10,000 recurrent steps. Our results show that explicit, authoritative state modeling provides a practical foundation for scalable and consistent multi-agent world simulation.
#03Aug 6, 2026
cs.CV
Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction
Hongyu Zhou, Zorah Lähner
3D Gaussian splatting (3DGS) has emerged as a widely-used tool for novel view synthesis, offering real-time rendering in a sparse representation. However, the method's reliance on structure-from-motion initialization and photometric optimization can lead to suboptimal geometric reconstruction, particularly for objects with high specularity. In this work, we investigate the integration of geometric priors, in the form of predicted normal and depth maps, into the 3DGS framework to improve the reconstruction quality. We analyze the effect of incorporating these priors into GS-based methods and our evaluation reveals that multi-view predictions, as they are done by the recent visual geometry grounded transformer (VGGT), outperform single-view alternatives. A major factor is the existence of a confidence map for the estimations, which comes as a by-product of multi-view models and which can significantly improve the effectiveness of priors by weighting each prediction appropriately. Extensive experiments on standard benchmarks show consistent improvement in reconstruction quality and significant gains in complex scenes including specular objects.
#04Aug 6, 2026
cs.CV
Patient Pose Assessment Using a CT-Based Framework for Synthetic Data Generation
Manuel Laufer, Dominik Mairhöfer, Malte Sieren and 7 more
An adequate diagnostic quality of radiographs is essential for reliable diagnoses and treatment planning. The patient's pose during radiography is one of the most important factors determining the diagnostic quality. Since patient positioning is difficult and not standardized, an automated AI-based approach using depth images to automatically assess the patient's pose before the radiograph has been taken would be helpful. Due to regulatory hurdles, however, it is difficult in practice to acquire the required depth images and corresponding radiographs. In this paper, we present a framework that can generate such training data synthetically from Computed Tomography scans. We further show that by pretraining on our generated synthetic dataset consisting of 3077 image pairs of upper ankle joints, the pose assessment of real upper ankle joints can be improved by up to 11 percentage points.
#05Aug 6, 2026
cs.AI
CogVis: Must Open-Vocabulary Change Detection Perceive the Scene Anew for Every Query?
Zijie Wang, Chen Zhong, Wei He
Earth-surface monitoring requires change detection models capable of recognizing arbitrary semantic categories. Open-Vocabulary Change Detection (OVCD) addresses this need. However, existing methods often entangle temporal perception, semantic discrimination, and region verification, causing unstable results and redundant computation. Inspired by human visual change perception, we propose CogVis, a cognitive memory-guided framework that reformulates OVCD as a perception-memory-verification paradigm. CogVis first employs a Scene Change Perceptron (SCP) to extract a reusable, category-agnostic change prior from frozen bi-temporal features, thereby decoupling temporal evidence from semantic category decisions. A Semantic Memory Calibrator (SMC) then compensates for category-dependent score shifts by dynamically estimating an image-query-specific decision threshold. Finally, an Adaptive Region Filter (ARF) filters connected candidates using learned semantic, temporal, and structural reliability. Experiments on seven benchmarks spanning semantic change detection, binary change localization, and building-damage assessment show that CogVis achieves state-of-the-art performance across all evaluated datasets. By sharing scene-level change perception, CogVis further avoids repeating category-agnostic temporal perception across queries and improves inference throughput by 28.50%.