ML Reads

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ML papers to read today.

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5 papers

#01Aug 19, 2026

cs.CV

Detecting Backdoors in Object Detection via Pre-NMS Prediction Distribution Shift

Longtian Wang, Zhengyu Zhao, Chenhao Lin and 5 more

Object detection models deployed in safety-critical applications remain vulnerable to backdoor attacks that cause targeted misbehaviors when a hidden trigger is present. Existing detection methods either rely on trigger inversion or exploit architecture-specific assumptions, and critically, representative existing methods fail to generalize reliably to scene-level attacks, where a single trigger induces anomalous behavior across all objects in the scene simultaneously. We present DistScan, a backdoor detection framework based on a simple but previously unexploited observation: backdoor injection systematically shifts a model's pre-NMS prediction class distribution away from its training class frequencies, even on clean inputs without any trigger present. DistScan aggregates intermediate class predictions over a clean validation set and flags a model as backdoored if the resulting distribution deviates significantly from the training class frequencies, requiring no model weight access, no trigger knowledge, and no additional training. Extensive experiments on MS-COCO and PASCAL VOC across two architectures and three scene-level attack scenarios demonstrate that DistScan substantially outperforms existing methods, improving average detection accuracy over the best-performing applicable baseline by 27.32 percentage points.

#02Aug 19, 2026

cs.AI

Tuning the Stochastic Machine: A Systems Engineer's Operating Model for Human-AI Engineering

George Andrikopoulos

When an expert corrects an LLM assistant's error, the correction usually dies with the session, and the error class returns. I argue this is an operations problem, not a tooling problem: mechanisms for persisting corrections exist and are shipping, but the discipline for governing them -- versioning with provenance, recurrence monitoring, counter-metrics, retirement of stale rules -- does not. Writing as a systems engineer of thirty years, I map the LLM stack onto the machines my profession already operates (frozen silicon, firmware, loadable modules, persistent configuration, volatile memory), identify where the mapping fails (stochastic generation, configuration that binds only probabilistically, no general-purpose retirement (verification) stage by default), and derive from the failures a seven-principle operating discipline with an error loop at its core. Three cases from my own practice illustrate the mechanism, among them a control that silently became the exact harm it was built to prevent. I close with the measurement framework this view implies and the lab study required to test it.

#03Aug 19, 2026

cs.LG

Open-MOPD: Diagnosing and Fixing Capability Imbalance in Multi-Teacher On-Policy Distillation

Huan-ang Gao, Haohan Chi, Yong Yan and 7 more

Multi-teacher on-policy distillation (M-OPD) has emerged as a promising paradigm for consolidating domain-specialized reinforcement learning (RL) experts into a single generalist student via dense, token-level reward supervision. Despite its practical success, the optimization dynamics governing multi-teacher capability integration remain poorly understood, and open, rigorously reproducible recipes are conspicuously lacking. In this work, we establish a controlled M-OPD benchmark on SmolLM3-3B-Base with oracle routing, isolating capability integration from routing ambiguity. Our investigation reveals a pronounced capability integration gap: standard M-OPD captures only 35.6% of the available headroom relative to a domain-routed oracle ensemble, with concise tasks such as instruction following suffering severe degradation and premature stagnation. Crucially, we show that this failure stems not from gradient conflict, but from a severe misallocation of the token-level optimization budget. This pathology is driven by three orthogonal factors: structural sequence-length disparities across domains, dynamic convergence drift due to non-uniform learning rates, and multi-step reward staleness from asynchronous policy updates. To resolve these imbalances, we introduce Open-MOPD, a principled framework incorporating token-share balancing, gap-aware dynamic budget allocation, and student reward refresh. Together, these mechanisms systematically restore cross-domain balance, elevating headroom recovery from 35.6% to 83.4% in a single deployable student. We fully open-source our end-to-end post-training recipe, training trajectories, and evaluation suites on an academically accessible hardware budget.

#04Aug 19, 2026

cs.SD

Finetuning Strategies for Querying Sounds by Vocal Imitation

Aditya Bhattacharjee, Christos Plachouras, Sungkyun Chang and 1 more

This technical report describes our winning submission to the AES AIMLA 2025 Challenge on querying sound effects by vocal imitation. We investigate two complementary fine-tuning strategies: contrastive learning with a frozen, pretrained CED encoder, and joint contrastive-triplet learning with semi-hard negatives using a MobileNetV3 encoder. This report has been updated for posterity to include details released after the challenge.

#05Aug 19, 2026

cs.CL

SPADE: Self-Play in Adaptive Synthetic Executable Environments

Bo Liu, Simon Yu, Yiding Jiang and 15 more

Continuous self-improvement requires an ever-expanding pool of self-generated, diverse, adaptive goals. For language agents, existing training environment pools (hand-curated, statically synthesized, or frozen-verifier) keep the goal distribution fixed as the learner scales. We introduce SPADE (Self-Play in Adaptive Synthetic Executable Environments), a self-play RL framework in which a single LLM plays two roles: an Environment Designer that writes complete, long-horizon training environments as executable code with an OpenAI Gym-style reset()/step() interface, and a Reasoning Agent that learns to act in them. Each is a stateful, multi-turn environment (state transitions, reward functions, and verification code), so one interface spans reasoning problems and multi-step agentic tool use. The Reasoning Agent's regret is estimated using the gap between its reward with and without privileged hints; in optimizing this regret signal the Environment Designer learns to target environments at the edge of the agent's capabilities while keeping them feasible. Through extensive experimentation, we find several components critical to success: grounding the Environment Designer on documents sampled from a large pretraining corpus, and giving it an accumulated environment memory. Scaling to 30B-parameter models, SPADE improves over the strongest fixed-environment baseline by +5.3 on average across eight held-out math, science, code, and reasoning benchmarks, and lifts the tool-use setting by +5.7 on BFCL-v4 multi-turn and +13.9 on ACEBench-Agent; on the games setting, the margin over the strongest baseline grows with model scale. By making environment design itself a learnable component, SPADE takes a concrete step toward open-ended self-improvement.