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5 papers

#01Oct 15, 2026

cs.CL

Training Reasoning Models to Generate Diverse Scientific Ideas

Manya Wadhwa, Pranav Narayanan Venkit, Hiroaki Hayashi and 3 more

One of the first steps of a research pipeline is generating ideas. Large Language Models (LLMs) are increasingly used to automate this step, but most of this work optimizes the quality of individual ideas, while overlooking diversity. In our work, we study document-grounded ideation, focusing on increasing the diversity of LLM generated ideas and ensuring they are high quality. Given prior papers, a model must propose a set of ideas that are each high-quality and clearly distinct from one another, while also being grounded in the input documents. To optimize for this, we propose training with a set-level reinforcement learning objective. In our setup, in a single generation, the model writes K structured idea cards grounded in the source papers, and the set is scored jointly, where each idea's quality is weighted by its distance from the ideas written before it. This teaches the model to steer each new idea away from its predecessors. We show that our trained 8B model achieves higher creative utility (a measure combining quality and diversity) than Claude Opus 4.8 and GPT-6 Astra on our contamination-free benchmark. In a pilot human study with four experts, our sets are judged as promising as Claude Opus 4.8's and contain marginally more unique ideas. When a coding agent runs proof-of-concept experiments on the ideas, our model's success@k is comparable to Claude Opus 4.8's, so we see that the added diversity does not cost any executability.

#02Oct 15, 2026

cs.LG

Lean Graph Search for Formal Theorem Proving

Yihan Xu, Jia-Chen Gu, Junyi Zhang and 7 more

Retrieving relevant lemmas is crucial for formal theorem proving, enabling provers to build machine-checkable proofs from established mathematical results. Recent retrieval systems match library declarations to a target theorem or its intermediate proof steps, but make limited use of multi-hop dependencies among declarations. These dependencies can reveal supporting lemmas that are not necessarily lexically similar to the target theorem but recur in proofs of related problems. To this end, we propose LeanGraphSearch, a graph-based retrieval method for Lean 4 that constructs a graph from Mathlib's forward dependencies and traverses it to uncover supporting lemmas through multi-hop dependency chains. Specifically, LeanGraphSearch links each declaration to the premises it depends on, uses a graph-based ranking algorithm to propagate relevance from semantically matched declarations to their dependencies, and reranks the expanded candidates against the original query. Across two mathematical retrieval benchmarks, LeanGraphSearch improves recall by up to 12% over the strongest baseline, LeanSearch v2, on MathlibQR and increases coverage of complete annotated proof routes on MathlibMPR, covering up to 3.7% of extra groups. More importantly, we evaluate whether these retrieval gains translate into improved end-to-end theorem proving by integrating LeanGraphSearch into an iterative proving loop guided by Lean feedback. Across three theorem proving benchmarks, LeanGraphSearch improves pass rate at {8, 16, 32} reflection turns by as much as 40% compared to vanilla prover and at most 10% compared to LeanSearch v2, showing higher accuracy-cost efficiency. These findings highlight the value of dependency graph search for theorem proving and motivate further research on structure-aware search for proof discovery.

#03Oct 15, 2026

cs.AI

FDE-Gym: The Last Mile of AI Delivery

Dongxu Yang, Hongda Yan, Renxin Wang and 23 more

Existing agent benchmarks typically evaluate agents on well-specified tasks defined by issue reports, specifications, or task tickets. Real-world customer delivery is different: forward-deployed engineers (FDEs) must clarify ambiguous requirements, work in live systems, and uncover unstated constraints. We introduce FDE-Gym, a benchmark of 95 end-to-end delivery tasks from 20 customer scenarios across 18 sectors, each adapted by industry experts from real-world delivery projects. In simulated customer environments with scripted stakeholders and modifiable customer systems, agents interact with stakeholders and operate on production-like systems to deliver working solutions. FDE-Gym scores a delivery by how much it improves the customer's own success metric, normalized between 0 (unchanged system) and 1 (reference solution), with penalties for stakeholder interactions (messages, trial runs, and waiting time). An online platform lets humans practice FDE skills under the same grading criteria. We evaluate 13 model configurations from seven providers. In the realistic setting, where unstated constraints must be discovered, the best configuration achieves a mean FDE-Gym score of 0.56 and resolves only 14 of the 95 tasks (a score of at least 0.8 with no incident). Discovering unstated constraints is the primary bottleneck: performance drops sharply when models must uncover them without explicit guidance. Yet information discovery alone does not account for the gap: even on the 23 tasks where the best configuration obtains every key fact from stakeholders, it reaches a normalized business uplift of 0.8 or above on only 10. These results reveal a substantial gap between solving well-specified tasks and delivering effective AI systems for real customers.

#04Oct 15, 2026

cs.LG

Rethinking Routing Exploration in Modern Mixture-of-Experts

Bingcong Li, Hao Ma, Michael Muehlebach and 2 more

Mixture-of-experts (MoE) models have become an important approach for scaling model parameters. Modern MoE architectures increasingly combine two design choices: fine-grained expert segmentation and shared experts. The former increases expressiveness by enabling more expert combinations at a fixed activation ratio, and the latter introduces experts that are active for every token. We identify an exploration dilemma between these designs: shared experts can make routing less exploratory by reducing the variability of token representations. This conflicts with the greater need for exploration induced by fine-grained expert segmentation due to the combinatorially enlarged routing space. Consequently, the additional expressiveness offered by fine-grained segmentation may not be fully realized in practice. MirrorMoE is proposed to reconcile this exploration dilemma by shrinking the exploration space through token-adaptive suppression of unnecessary experts. MirrorMoE consistently improves performance across model scales.

#05Oct 15, 2026

cs.CV

Gen4P: Video Generators are 4D Perceivers

Yitong Xia, Zeren Jiang, Chuanxia Zheng

We introduce Gen4P, a unified framework for recovering 4D geometry and motion from monocular video. We show that a pretrained video generator can be repurposed into a feed-forward 4D perceiver without iterative denoising. Building on on-demand querying, Gen4P processes clean video latents in a single encoder pass and predicts the requested 4D attributes through a lightweight cross-attention decoder. The on-demand query formulation enables flexible spatial sampling, and our proposed continuous-time queries further provide temporal flexibility. To strengthen geometric knowledge, we propose a straightforward plug-in solution by incorporating a pretrained video-depth LoRA as a frozen geometry prior, improving overall performance without adding extra trainable parameters. Gen4P achieves state-of-the-art or competitive performance on tasks of 3D point tracking, video depth and camera pose estimation. Qualitative results on in-the-wild videos illustrate its capability of tracking complex motion while maintaining the delicate structure. Together, these results demonstrate the potential of video generative pretraining for unified 4D perception. See https://gen4p.github.io for more visual results.