#01Oct 27, 2026
cs.CL
GEPA-Curator: Curated Learning for Self Improving Agents
Zack Yu, Nicholas Lee, Minjae Lee and 8 more
Large Language Models (LLMs) are increasingly used in multi-turn agentic workloads that require sustained interaction with complex environments. Existing reflective prompt optimizers such as GEPA learn from failed rollouts, but agentic failures can also come from prompt weaknesses, harness limitations, stochastic execution, or noisy judges. We argue that such failures may not provide useful learning signal, and may even be harmful; and thus it is essential to curate which tasks are provided to the prompt optimizer for better performance. We introduce GEPA-Curator, a framework that augments the prompt optimizer to select which agent experiences should shape prompt optimization. In particular, GEPA-Curator consists of two components: task curation, which filters out tasks that are likely to provide noisy or unreliable learning signals, and prior success retrieval, which selectively retrieves past successful trajectories for a task and provides them as additional context to the prompt optimizer. We evaluate GEPA-Curator on GoBrowse, ALFWorld, AppWorld, and $τ$-bench, using both Gemini 3.1 Pro and Claude Opus 5 as optimizer models. GEPA-Curator matches or exceeds the mean performance of both baselines, with gains of up to 20.7% over GEPA and 21.2% over ACE.
#02Oct 27, 2026
cs.RO
ThinkWorld: World Imagination Reinforces Chain-of-Dynamics Reasoning
Chaehyun Kim, Chi-Pin Huang, Jisoo Kim and 4 more
Vision-Language-Action (VLA) models have made substantial progress in robotic manipulation, but their generalization remains constrained by the diversity and coverage of action-labeled robot demonstrations. Human videos provide much broader behavioral and environmental experience, while learning from them faces a fundamental trade-off between scalable data and explicit action grounding. We introduce ThinkWorld, a VLA learning framework that grounds action reasoning in world dynamics and strengthens it through reinforcement learning with world imagination. ThinkWorld represents each action thought as a Chain-of-Dynamics (CoD), a sequence of discrete motion tokens that captures the intermediate dynamics connecting the current world to a future state and serves as a common action representation across embodiments. We first initialize CoD with action-labeled demonstrations, then predict the future induced by each CoD and reinforce those whose predictions better match the observed outcome. This enables videos without action annotations to provide direct supervision from observed state transitions, allowing human and robot experience to refine the same reasoning space. Experiments in simulation and on real robots demonstrate effective human-to-robot transfer and strong generalization to unseen tasks and environments.
#03Oct 27, 2026
cs.AI
What Improves During Pretraining? Tracking Knowledge Acquisition with Point-in-Time Models
Chang Su, Bin Wu, Emine Yilmaz and 1 more
Language models pretrained on web corpora collected over multiple years learn both general and domain-specific knowledge. How these different kinds of knowledge are learned as pretraining progresses remains unclear. Recent point-in-time models trained on web snapshots from different years provide a way to probe how knowledge prevalence varies over time. Using these models, we propose a temporal variability score (TVS), defined as the coefficient of variation of an item's negative log-likelihood across models. A higher score suggests that the knowledge may be less consistently represented across years of web text. We evaluate six benchmarks covering diverse topics using six models from multiple open-source model families. We find that low- and high-TVS items are learned similarly early in training, but high-TVS items improve faster later on. At the end of the pretraining run, high-TVS items outperform low-TVS items in 34 of 36 model-benchmark settings, with an average advantage of 7.3 points of chance-normalized accuracy. This pattern is most robust on knowledge-intensive tasks, even when comparing items of similar difficulty. Our findings reveal differences in how knowledge is learned over the course of pretraining, with temporal variability providing a diagnostic of these learning dynamics beyond aggregate benchmark scores.
#04Oct 27, 2026
cs.CV
MoI-Bench: A Benchmark for Image Generation and Editing on Mobile Devices
Kailai Feng, Haoxiang Rao, Yuxiang Wei and 5 more
Developing on-device image models requires considering practical user needs, task types and device resource constraints. However, existing benchmarks provide limited guidance on identifying capability gaps between on-device models and server-side models. We introduce MoI-Bench, a benchmark grounded in mobile user needs, comprising 64 subtasks and 1150 samples. It defines 16 operations, such as removal and replacement, and eight visual target categories covering content such as portraits and text. These form two orthogonal axes whose applicable combinations define specific tasks, such as removing facial makeup. To better guide model improvement, we further propose MoI-Eval, which introduces task-specific criteria covering instruction following, visual quality and detail preservation. We further construct sample-level evaluation questions and aggregate their scores into overall quality and capability profiles along the operation, target and criteria axes. We evaluate representative on-device and server-side models and measure mobile deployment costs. Results show that this decoupled Operation x Target design provides finer-grained guidance for improving compact models. For example, it highlights the need to prioritize specific capability gaps (e.g., text-replacement) over broad application-level goals (e.g., improving text editing). Unlike conventional benchmarks that rank models using a single score, we introduce a two-dimensional Quality-Deployability capability map to assess models for practical mobile use. The map shows that current on-device models can achieve efficient generation or editing but expanding their task coverage deserves greater attention than further improving deployment efficiency. Further progress requires improving editing quality, particularly identity preservation and text rendering, while broadening task coverage.
#05Oct 27, 2026
stat.ME
Agentic Distributional Regression: Conditional Density Estimation through Agent-Written Programs
Lorenzo Tedesco
In this paper we propose a method for estimating conditional densities from an iid sample using a language-model agent. The agent writes the estimator as a short program that, for each covariate value, returns the estimated conditional distribution of the response. The program is built from a library of probability distributions, so the returned law can be a parametric distribution, a mixture or a multivariate factorization, with parameters given by explicit functions of the covariates. Since the number of operations and constants in the program is limited, the fitted conditional density is a formula that can be inspected and evaluated independently of the agent, while the choice of the model structure and of the fitting procedure is left to the agent. We call this approach agentic distributional regression (ADR). Treating the returned program as a random conditional density estimator, we derive a finite-sample error bound under explicit complexity and optimization assumptions, and an oracle inequality for selection using independent validation data. For a stably selected regular structure with sufficiently accurate fitting, we obtain asymptotic normality of the fitted constants. In simulation studies, on twelve real datasets and on a new dataset collected after the agents' training data, ADR with Claude Opus 5.5 has the best average performance among the methods considered.