#01Aug 6, 2026
cs.CL
Benchmarking and Enhancing LLMs for Rule-Intensive Review of National Standard Documents
Tao Wang, Qihao Yang, Rongjiao Liang and 4 more
Large language models (LLMs) increasingly support complex professional tasks, yet their capabilities in rule-intensive document review remain insufficiently evaluated. National standard documents, such as China GB/T standards, offer a representative testbed: they are lengthy, highly structured, and governed by explicit rules for scope, terminology, normative wording, and cross-section consistency. Existing benchmarks focus on domain knowledge and question answering, largely overlooking intrinsic quality review for professional documents. Such reviews rely heavily on human experts, making them costly and difficult to scale. To bridge this gap, we introduce GB/T-Bench, the first benchmark for the structured review of national standard documents. Its GB/T Review Taxonomy is a hierarchical schema covering document structure, scope alignment, normative modality, terminology consistency, and normative references, with 25 diagnosable error types. A controllable counterexample generation mechanism combines deterministic rules and constrained LLM rewriting to process 488 documents into 7,306 traceable review error instances for evaluation. We also develop a diagnosis-oriented evaluation protocol requiring exact matches on error location, review dimension, and error type, plus document-level coverage metrics. We further propose GB/T-Reviewer, a multi-agent framework that converts review knowledge into specialized skills and coordinates global inspection, targeted diagnosis, rule scanning, and result verification. Experiments with 14 mainstream LLMs reveal a substantial human-LLM gap: the strongest model achieves only 0.3280 CMCS versus 0.6640 for experts. GB/T-Reviewer raises the best CMCS to 0.5094, showing the value of structured skill coordination for rule-intensive document review. This work paves the way for trustworthy AI in standardization and other high-stakes document domains.
#02Aug 6, 2026
cs.CL
NeSy-RAG: Neuro-Symbolic RAG for Explainable Question Answering
Jonas Gann, Michael Gertz
Retrieval-augmented generation (RAG) improves question answering by grounding large language models (LLMs) in external knowledge such as text corpora. However, its reasoning process remains largely opaque: intermediate reasoning steps are difficult to verify and cannot be reliably attributed to specific evidence. Moreover, missing user-specific context is rarely detected systematically, often leading to incomplete or incorrect output. We propose NeSy-RAG, a modular neuro-symbolic RAG framework that synthesizes attributable Prolog modules from retrieved text chunks. For each chunk, the system generates semantically meaningful predicates that encode Boolean claims, which may depend on user facts. Using joint natural language-code embeddings, predicates are retrieved and composed into Prolog queries. To address incomplete user context, we introduce a symbolic knowledge-gap detection mechanism that identifies missing user facts whose truth values affect the query outcome and automatically triggers follow-up interactions. Executing the resulting Prolog queries yields deterministic answers together with transparent execution traces that link each reasoning step to its originating source. On the ShARC benchmark, without domain-specific training, NeSy-RAG achieves 61.1% accuracy, outperforming a same-model RAG baseline that achieves 42.8% accuracy.
#03Aug 6, 2026
stat.CO
Learning Latent Memory States from Longitudinal Athlete Monitoring Data
Dae-Jin Lee
We propose a new unit of analysis for longitudinal data: the Latent Memory Table. The scientific contribution is not the encoder. It is that table, treated as a reusable statistical object on the same footing as a matrix of principal-component scores, a table of estimated random effects, or a table of predicted probabilities. We estimate a statistical table that summarizes recent longitudinal history and is intended to be stored, queried, analysed and reused throughout the statistical workflow. A memory operator maps each masked windowed history to a finite-dimensional state; collecting those states with uncertainty yields the Latent Memory Table. Validation is organized around six properties---recoverability, personalization, temporal coherence, interpretability, stability and reusability---summarized by a composite quality index \(Q\); the Transformer, the SoccerMon case study and the simulations exist to argue that this table deserves that status. Classical exponentially weighted moving averages and related short- and long-horizon scalar summaries arise as restricted, typically univariate special cases of the same operator class. A simulation study with known memory mechanisms shows that \(Q\) and rotation-invariant recovery scores discriminate genuine multivariate or personalized memory from negative controls and from misspecified windows, whereas regime classification accuracy alone does not. SoccerMon serves as an empirical case study: a constructed Latent Memory Table attains \(Q\approx 0.73\) versus about \(0.40\) for classical and lagged principal-component baselines, with incremental held-out value for some wellness targets and Procrustes ensembles for row-wise reliability.
#04Aug 6, 2026
cs.LG
RRC: Unlocking Generative Reward Models in LLM Reinforcement Learning via Ranking-Based Reward Construction
Chenglong Wang, Ziming Zhu, Yifu Huo and 9 more
Recent advances in reward modeling show a paradigm shift from discriminative reward models to generative reward models. However, despite their strong capabilities in response ranking, generative reward models have not realized their potential in reinforcement learning (RL). Our analysis reveals that this limitation arises from a mismatch between the comparative nature of generative reward modeling and the scalar scoring paradigm adopted by existing RL algorithms. To bridge this gap, we propose a Ranking-based Reward Construction (RRC) approach, which enables generative reward models to provide more effective RL learning signals by deriving rewards from relative preference rankings. RRC introduces two complementary strategies: self-competitive ranking, which exploits comparisons among sampled responses, and anchor-guided ranking, which enables scalable ranking-based reward construction with a small set of reference responses. Experiments across open-ended chat and reasoning benchmarks demonstrate that RRC substantially improves RL training with generative reward models, achieving consistent gains over existing reward construction approaches. Our code can be found at https://github.com/wangclnlp/RRC.
#05Aug 6, 2026
cs.AI
The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping
Sarvesh Baskar, Zikui Cai, Shayan Shabihi and 5 more
Real-world video benchmarks provide broad coverage, but their fixed clips entangle event count, rate, duration, and visual complexity, making failure modes hard to isolate. While existing programmatic benchmarks offer better control, they score only the final answer rather than auditing reported events against executable ground truth. To bridge this gap, we introduce trace-grounded parametric profiling for event counting in three controlled video tasks: bouncing-ball wall contacts, visual blinks, and categorical state transitions. Across 2,190 videos, we vary event count N and frequency F while holding rendering fixed. Each video includes an executable event trace for capability-surface estimation and timestamp-level evaluation. Our results reveal a staged temporal failure. At an 80% reliability threshold, Gemini 3.6 Flash reliably counts persistent state transitions up to 12 events at 0.5 and 1.0 Hz, yet demonstrates no reliable positive-count region for transient blinking events. Thus, event representation dictates whether a model initially accesses evidence -- a limitation that compounds as count and frequency increase. In the high-count, high-frequency regime, only 0.2% of final counts are correct and the model recovers just 18.1% of true events. To test if visual access is the primary bottleneck, we increase sampling rate. Although this boosts Bounce Ball accuracy from 19.6% to 29.3%, the reported sequence agrees with ground truth only 3.7% of the time. Extra frames can therefore inflate final scores without producing faithful event recovery. Different prompting strategies yield similarly limited gains, and real-world video evaluations show the same concentration of success at low event counts. Ultimately, trace-grounded profiling shifts video evaluation from aggregate accuracy metrics to a detailed diagnostic of where temporal reasoning fails.