#01Oct 22, 2026
cs.CV
MixPT: Point Transformer with Interleaved Window and Global Attention
Minkyun Seo, Hyungtae Lim, Jaesik Park
Point cloud transformers aim to capture detailed local geometry and relationships across a scene at a manageable computational cost. Two common approaches are window attention and global attention. They differ in how they enable scene-wide interaction, which refers to information exchange among tokens across a scene. Window attention reduces computational cost by restricting self-attention to groups of tokens called windows; in serialized designs, each window contains a fixed number of consecutive tokens from a spatially ordered sequence. Because each block only directly connects tokens within the same window, information exchange across windows relies on changes in window membership across blocks and hierarchical pooling. Global attention, in contrast, directly connects all tokens within a scene, but computing attention over all token pairs can be costly when the number of tokens is large. To balance computational cost and scene-wide interaction, we introduce MixPT, a point transformer that uses a mix of window and global attention blocks in an interleaved schedule, while retaining a single fixed serialization pattern for its window blocks. For scenes with a large number of tokens, MixPT applies global attention to spatially pooled tokens and returns residual updates to the original-resolution stream. Across indoor and outdoor benchmarks, MixPT achieves competitive accuracy with lower latency than representative window and global attention baselines. We further demonstrate the feasibility of scaling the attention stage in depth by repeating the interleaved pattern of window and global attention blocks.
#02Oct 22, 2026
cs.CV
OmniRay: Camera-Agnostic Monocular 3D Reconstruction with Composite Ray Fields
Namitha Guruprasad, Abhay Yadav, Cheng Peng and 2 more
Monocular models recover 3D geometry from a single image in one pass, but most assume a pinhole camera and produce distorted geometry on the wide-angle imagery produced by fisheye and panoramic lenses. Camera-aware models remove this assumption by predicting a per-pixel ray field. However, they represent different camera geometries using a single fixed basis to capture both the overall camera projection and its finer variations. We argue that camera geometry can be viewed as having a hierarchy of complexity for representing rays. We present OmniRay, a feed-forward model whose Ray Module is composed of three components: a monotone radial base that captures radially symmetric structure, a spherical-harmonic residual for smooth deviations from it, and a free-form residual for remaining local variation. These components are composed as successive rotations on the sphere, allowing the representation to accommodate diverse camera geometries. Given a single image, OmniRay predicts a ray direction and an up-to-scale radial distance for every pixel, from which a 3D point cloud is recovered without needing camera information at inference time. Extensive experiments across different camera configurations demonstrate that OmniRay establishes a new state-of-the-art in camera-agnostic monocular 3D reconstruction.
#03Oct 22, 2026
cs.CV
UniVOE: A Removal-Driven Framework for Interaction-Aware Universal Video Object Editing
Shuzhou Yang, Lanqing Guo, Lingen Li and 4 more
Video object removal and injection are reciprocal editing operations between object-present and object-absent video states, yet they differ substantially in training difficulty. Removal can be effectively bootstrapped from video inpainting and further adapted to erase object-related interaction effects. Injection, however, requires large-scale paired supervision to model object appearance, dynamics, and scene-dependent effects, while perfectly aligned real-world pairs are difficult to collect and synthetic data lacks sufficient realism and diversity. To address this challenge, we present UniVOE, a removal-driven framework for training both video object removal and injection models. We first train an effect-aware remover by transferring video inpainting priors and finetuning on object-present/object-absent pairs. The trained remover converts real object-present videos into object-absent counterparts, creating large-scale paired supervision for injection. An injection model is trained on these pairs in the reverse direction to recover objects together with their dynamics and interaction effects. Moreover, since pixel-level reconstruction alone cannot adequately capture perceptual realism, we introduce a reward-based post-training method that aligns injection results with human preferences using a proprietary reward model. Experiments against strong open-source and commercial systems demonstrate that UniVOE achieves state-of-the-art performance on both object removal and injection, particularly in challenging interaction-effect cases.
#04Oct 22, 2026
cs.CV
SpectralCanary: Embarrassingly Simple Low-Frequency Traces for T2I Dataset-Use Auditing
Sy-Tuyen Ho, Anirudh Satheesh, Soham Chawathe and 4 more
Auditing whether a text-to-image (T2I) model was fine-tuned on a particular image collection is difficult: a model can absorb collection-level visual characteristics without reproducing training images. Proactive dataset-use auditing plants a shared signal in a dataset before release, then later checks whether that signal appears in a suspect model's generated outputs. Existing approaches often trade off verifiability, fidelity, robustness, and deployability. We introduce $\textbf{SpectralCanary}$, which uses a smooth low-pass mask to blend a fixed canary image into every collection image while leaving captions unchanged and requiring neither auxiliary generation nor per-image optimization. A lightweight verifier detects the transferred signal in suspect-model outputs. Across eight tests on the Pokemon dataset and three realistic data transformations, spanning two architectures families, SpectralCanary achieves the highest average per-generation TPR@$1\%$ FPR ($91.1\%$) and fixed threshold model-level accuracy using 30 generations ($94.8\%$) among the evaluated methods. Across five datasets spanning artistic, medical, satellite, and fashion domains with SD3.5, SpectralCanary averages $92.4\%$ per-generation TPR@$1\%$ FPR while preserving the released images (SSIM $0.989$, LPIPS $0.022$) with a near-zero mean change FID (mean $Δ$FID $0.05$) across datasets. Matched-energy ablations on Pokemon and ROCOv2 support our design choice, low-frequency placement transfers more reliably compared to mid/high-frequency placement. Under the evaluated adaptive attacks, the most effective removal requires aggressive modification and incurs more than $25$ $Δ$FID points. These results identify low-frequency visual signals as effective carriers for collection-level T2I audit traces.
#05Oct 22, 2026
cs.CV
MoG-VLM: Efficient Video Anomaly Detection through Motion-Guided Vision-Language Models
Khaled Waleed Dawoud, Muhammad Zaigham Zaheer, Khan Muhammad and 1 more
Vision-Language Models (VLMs) have shown strong potential for video anomaly detection, but dense frame-level inference makes them impractical for real-time deployment. Existing acceleration commonly relies on uniform sampling, which ignores content dynamics and can either waste computation on static segments or miss localized anomalies. We propose MoG-VLM a motion-adaptive anomaly detection framework that leverages motion purely as a lightweight control signal to decide when VLM inference is necessary. To this end, we introduce Temporal Gradient Magnitude (TGM) which performs content-aware sampling to concentrate computation on informative regions while avoiding redundant processing. We further introduce a hierarchical dual-stream design in which dense multi-frame VLM reasoning is activated only around frames with elevated anomaly likelihood, via anchor-triggered context-window expansion with early termination. A fusion module then reconciles these instantaneous semantic cues with temporal action dynamics. Across four benchmarks, our method achieves 91.91%, 84.30%, 87.88%, and 78.96% AUC-ROC on XD-Violence, UCF-Crime, MSAD, and ShanghaiTech, respectively, establishing new state of the art on three benchmarks under the zero-shot, training-free setting. On XD-Violence, we improve over the previous best result by +0.57% while delivering a 1.31x inference speedup. These results demonstrate that content-aware allocation of VLM capacity, processing fewer frames more intelligently rather than all frames uniformly, is a more effective axis of progress than uniformly densifying VLM inference across frames. Code is available on GitHub: https://github.com/kdawoud91/MoG-VLM.