#01Nov 12, 2026
cs.CV
ElasticDino: Dense Semantic Features Using Elastic Deformations
Ulysse Mizrahi, Sean Zaretzky, Dov Danon and 1 more
Vision transformers (ViTs) serve as the backbone for countless vision tasks, including dense prediction tasks, such as segmentation and depth estimation, even though the quadratic complexity of self-attention severely limits feature resolution and induces spatial artifacts. In this work, we introduce ElasticDino, a lightweight adapter which produces high-resolution feature maps, adhering to the fine details of the input image. As a key insight, we observe the consistency of artifacts across channels, and simultaneously resolve them to match the input image structure. Using a slim architecture based on spatial deformations, ElasticDino produces pixel-aligned, high-resolution feature maps efficiently. Leveraging deformations allows strictly preserving sharp semantics, and thereby avoiding the smoothness biases inherent to alternative approaches. Due to the absence of ground truth, we employ pixel-level semantic segmentation and depth estimation with linear heads to predict a set of downstream dense tasks, guiding the deformation process without leaking task-specific semantics into the model. We demonstrate superior accuracy over current methods on a range of popular dense task benchmarks, with better computational performance.
#02Nov 12, 2026
physics.flu-dyn
Spatiotemporal learning improves quantification of pore-space evolution and fluid displacement
Zhuangzhuang Ma, Rukuan Chai, Qianqian Ma and 3 more
Pore-space evolution and fluid displacement influence how rocks transmit and store fluids, affecting geological carbon storage, underground hydrogen storage and groundwater contaminant transport. A single time-resolved micro-CT experiment may produce tens to hundreds of three-dimensional images, and segmentation is required to quantify physical properties and run image-based simulations. Traditional methods such as thresholding perform poorly on noisy, low-contrast images and need manual adjustment per image; 3D deep learning networks segment each image without temporal information, so their errors vary between images and could be mistaken for physical change. Here we introduce a transformer-based 4D segmentation framework combining spatial and temporal information. It uses sequential images to resolve ambiguous phase assignments and separate physical change from segmentation error. The method is tested on images of mineral dissolution: it measures pore-volume growth and rock boundaries more accurately than an equivalent 3D model that ignores temporal information. It also captures the increase in permeability verified against reference segmentations and flow simulations. The advantage transfers to another dissolution sample without retraining. On two other datasets of fluid displacement, it reduces spurious changes in predicted rock and porosity fluctuations and accurately identifies filling events. Spatiotemporal segmentation turns sequences of hundreds of three-dimensional images into more reliable quantitative measurements of pore-space evolution and fluid displacement without per-image parameter adjustment to support the analysis of time-resolved CT imaging.
#03Nov 12, 2026
cs.GR
Neural Render Proxies for Interactive and Differentiable Lighting
Sergio Sancho, Alexander Rath, Marco Manzi and 5 more
Within the CG animation production pipeline, the challenges artists tackle in Lighting can be immense. Even minor adjustments require re-rendering massive scenes with slow offline renderers; global illumination has to be sampled and complex shaders have to be evaluated, leading to iteration times of minutes to hours per frame. To accelerate this process, we introduce a novel neural render proxy (NRP) that enables differentiable relighting of static scenes with fixed camera and materials at interactive rates. Our main insight is the decoupling of traditional rendering into path sampling and emission computation. From a single, light-agnostic render pass, we collect light transport data in the form of path samples. This enables rapidly sampling lighting conditions on the fly, and training a scene-specific lightweight neural network that learns how light is transported from any scene location to any image pixel. This approach is compatible with non-differentiable production renderers, induces minimal memory requirements during inference, and scales only with resolution and the number of light sources and parameters, but independently of scene and appearance complexity. Our evaluation demonstrates interactive frame rates for relighting (~30-60 Hz) while closely approximating the visual fidelity of ground-truth path tracing. In addition, the differentiable NRP enables fast, gradient-based inverse workflows, allowing artists to efficiently solve for lighting parameters from intuitive image-space edits or generative targets.
#04Nov 12, 2026
cs.CV
Spatial Foundry: A Multimodal Dataset for Spatial Intelligence
Ethan Lin, Yang Song
Spatial intelligence requires connecting visual observations to the geometry, objects, and persistent state of an environment. Images alone leave these relationships implicit, while disconnected annotations make it difficult to study appearance, camera motion, and scene changes under a common reference. We introduce Spatial Foundry, a collection of 5,280 furnished residential 3D scene configurations with editable assets and aligned visual, geometric, and temporal data. Its modalities include floor plans, perspective and panoramic RGB, metric depth, point clouds, meshes, instance-level 3D bounding boxes, and camera trajectories paired with video. Shared scene coordinates link observations across views and time; editable source scenes enable additional camera paths and controlled object changes. We describe the data representation and construction workflow, and discuss applications in floor-plan-conditioned 3D generation, geometric reconstruction, instance-level perception, camera-conditioned video generation, shared world modeling, and scene editing. Controlled camera and scene variations support spatial perception and world-model research. The public project page provides videos and an interactive colored point-cloud preview.
#05Nov 12, 2026
cs.CV
eDMD: Endpoint Distribution Matching for Few-Step Diffusion Distillation
Tong Zhao, Xianfang Zeng, Yucheng Han and 4 more
Distribution matching distillation (DMD) has emerged as a leading paradigm for distilling diffusion models into few-step students, where an auxiliary fake score model tracks the student's distribution and the discrepancy between the teacher and fake predictions drives the student toward the teacher. In multi-step distillation, although only the student's final output is delivered, existing methods train the fake model on intermediate states or across all denoising steps. Consequently, the student's update signal becomes entangled with intermediate distributions, which can distort the matching direction and remain nonzero even after the student's final outputs already match the teacher distribution. To resolve this mismatch, we propose Endpoint Distribution Matching Distillation (eDMD), which trains a single shared fake model exclusively on the student's final outputs and uses it to correct every denoising step. Our theoretical analysis proves that this endpoint reference guarantees that the distribution matching term vanishes if and only if the student's final output distribution matches the teacher's, regardless of intermediate distributions. Beyond the fake reference, we further strengthen teacher supervision through a precise teacher (PT) that replaces single-step guided predictions with short multi-step trajectories on the final noise interval, paired with a calibrated query density for intermediate steps. Experiments on SD3-Medium, FLUX.2-klein (4B and 9B), and Qwen-Image-2.1 demonstrate that eDMD consistently outperforms existing distribution matching methods for 4-step generation.