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5 papers

#01Nov 12, 2026

cs.CV

MALNISI-Infused Graph Construction and Weighted Contrastive Loss based GAT for Unsupervised Representation Learning in HSI

Soumi Sarkar, Subhadip Boral, Sarbani Palit and 1 more

Hyperspectral images (HSI) possess discriminating spectral characteristics with respect to land utilization due to high-dimensional information. Recently, unsupervised representation learning using graph neural networks has unveiled these utilization-specific complex spectral relations. This article has three main contributions. First, it proposes an index, the Mean Absolute Local Neighborhood Inverse Spectral Index (MALNISI), which measures the similarity between two pixels based on their neighborhood information. The index is used to construct a weighted adjacency matrix, giving the HSI a graph structure. Second, it proposes an upgraded Graph Attention Network that learns compact latent representations of hyperspectral data from the constructed graph. In this network, an enhanced multi-head attention mechanism incorporates the MALNISI weights as an auxiliary feature to emphasize learned attention between neighboring pixels. To alleviate over-smoothing and preserve fine-grained spectral details, the architecture integrates residual connections, skip projections, and feature normalization, which together enhance representation capability, stabilize learning, and accelerate convergence. Third, it proposes a weighted contrastive loss function that incorporates neighborhood-aware MALNISI between connected pixels, encouraging strongly connected pixels in the high-dimensional space to remain close in the latent space, and weakly connected pixels to stay apart. The resulting discriminative low-dimensional embeddings are then clustered using spectral clustering. Experimental analysis on six benchmark HSI datasets demonstrates the efficiency and necessity of the three aforementioned contributions, and the comparative study highlights superior performance over fourteen state-of-the-art approaches.

#02Nov 12, 2026

cs.CV

Consensus Capture in Reference-Based UAV Video Stabilization: A Benchmark on Dynamic Urban Scenes

Robert Fonod, Nikolas Geroliminis

Reference-frame stabilization registers every frame of a hovering-drone video onto one reference frame, keeping object positions comparable. The registration pipelines it relies on are selected on feature-matching benchmarks in which only the camera moves. Over a busy intersection, vehicles moving together supply mutually consistent correspondences that can draw the robust homography estimate toward their motion: consensus capture, which inlier statistics cannot flag. A two-part benchmark measures it and the object masking meant to prevent it. A static protocol scores ten pipelines under exactly known homographies on 4K aerial frames, tuned on a site-disjoint split at a matched resolution and feature budget. A dynamic protocol scores them at an offline and a real-time budget on hovers selected from the video alone to span the amount and coherence of moving foreground, plus a stationary control. It measures background alignment, object position error and the share of a moving group's displacement an estimate follows, against a pseudo-ground-truth reference audited with manually annotated ground control points, which also score every candidate. On static scenes, tuned AKAZE, RootSIFT, SIFT and BRISK lead, retuning the matcher thresholds raises the mean average accuracy (mAA) by at most 0.0062, and masking costs less than 0.005. Unmasked ORB is captured on 28 of 304 real-time dynamic pairs and on 6 offline; its real-time captured estimates have a median corner error of 18.8 px yet typical inlier counts and ratios. Masking removes capture for every pipeline and leaves the leading pipelines unchanged. Code, data and results are released.

#03Nov 12, 2026

cs.CV

Spatial Foundry: A Multimodal Dataset for Spatial Intelligence

Ethan Lin, Yang Song

Spatial intelligence requires connecting visual observations to the geometry, objects, and persistent state of an environment. Images alone leave these relationships implicit, while disconnected annotations make it difficult to study appearance, camera motion, and scene changes under a common reference. We introduce Spatial Foundry, a collection of 5,280 furnished residential 3D scene configurations with editable assets and aligned visual, geometric, and temporal data. Its modalities include floor plans, perspective and panoramic RGB, metric depth, point clouds, meshes, instance-level 3D bounding boxes, and camera trajectories paired with video. Shared scene coordinates link observations across views and time; editable source scenes enable additional camera paths and controlled object changes. We describe the data representation and construction workflow, and discuss applications in floor-plan-conditioned 3D generation, geometric reconstruction, instance-level perception, camera-conditioned video generation, shared world modeling, and scene editing. Controlled camera and scene variations support spatial perception and world-model research. The public project page provides videos and an interactive colored point-cloud preview.

#04Nov 12, 2026

cs.CV

STeP-C: Real-Time Neural Compression for Distributed Fiber-Optic Sensing at Scale

Tingfeng Li, Ming-Fang Huang, Shaobo Han and 1 more

Distributed fiber-optic sensing (DFOS) technologies such as Distributed Acoustic Sensing (DAS) generate continuous, high-resolution spatio-temporal data at rates exceeding hundreds of megabytes per second, creating severe challenges for real-time storage and transmission. While neural compression methods can achieve strong rate-distortion performance on sensing data, prior approaches either require per-segment retraining incompatible with streaming, or have only been validated offline. None have been demonstrated end-to-end on a continuously streaming DAS acquisition system at scale. We present STeP-C (Spatio-Temporal Predictive Compression), a neural compression framework that decouples spatial encoding, temporal prediction, and entropy-optimized residual coding, trained end-to-end with a rate-distortion objective motivated by conditional entropy reduction. Critically, we identify entropy coding as the dominant bottleneck for streaming deployment. We address it through GPU-side symbol computation, cached probability tables, and parallel GIL-free arithmetic coding, together with FP16 inference and batched entropy coding, enabling a full real-time pipeline built around a GPU ring buffer. We validate this pipeline on a live DAS testbed, achieving a 98.85% file size reduction at 31.04 dB full-band PSNR and an average throughput of 535 MB/s, exceeding the 324 MB/s requirement for 1 kHz, 81 km DAS streams. We further show that STeP-C substantially outperforms conventional codecs at practical streaming bitrates, can be applied to unseen channel ranges within the same acquisition system without retraining, and largely maintains downstream detector consistency, with 96.62% high-confidence class agreement and 100% Jaccard similarity on detected event types.

#05Nov 12, 2026

cs.CV

BrickFlow: Connectivity-Guided Brick Reconstruction

Peter Kulits, Cordelia Schmid

Given a set of LEGO parts and an image of an assembled object, our task is to infer the pose of each part to assemble the object. In contrast with traditional 3D reconstruction, doing so requires satisfying discrete physical constraints, which provide structure but render the problem combinatorial and highly sensitive to small pose errors. To learn a prior over how parts fit together, we train a set-conditioned SE(3) flow model on procedurally generated assemblies. We then finetune this model to inject image conditioning, using 1% as much data. However, while the learned flow captures global structure, it does not enforce connectivity. To address this, we introduce an analytic connectivity-field guidance to pull predictions toward connected assemblies at test time. Through this, we demonstrate improved build quality with model size, pretraining, and guidance. We make our models and data available for research purposes at https://kulits.github.io/BrickFlow/