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5 papers

#01Nov 12, 2026

physics.flu-dyn

Spatiotemporal learning improves quantification of pore-space evolution and fluid displacement

Zhuangzhuang Ma, Rukuan Chai, Qianqian Ma and 3 more

Pore-space evolution and fluid displacement influence how rocks transmit and store fluids, affecting geological carbon storage, underground hydrogen storage and groundwater contaminant transport. A single time-resolved micro-CT experiment may produce tens to hundreds of three-dimensional images, and segmentation is required to quantify physical properties and run image-based simulations. Traditional methods such as thresholding perform poorly on noisy, low-contrast images and need manual adjustment per image; 3D deep learning networks segment each image without temporal information, so their errors vary between images and could be mistaken for physical change. Here we introduce a transformer-based 4D segmentation framework combining spatial and temporal information. It uses sequential images to resolve ambiguous phase assignments and separate physical change from segmentation error. The method is tested on images of mineral dissolution: it measures pore-volume growth and rock boundaries more accurately than an equivalent 3D model that ignores temporal information. It also captures the increase in permeability verified against reference segmentations and flow simulations. The advantage transfers to another dissolution sample without retraining. On two other datasets of fluid displacement, it reduces spurious changes in predicted rock and porosity fluctuations and accurately identifies filling events. Spatiotemporal segmentation turns sequences of hundreds of three-dimensional images into more reliable quantitative measurements of pore-space evolution and fluid displacement without per-image parameter adjustment to support the analysis of time-resolved CT imaging.

#02Nov 12, 2026

cs.CV

Report of the 8th LSVOS Challenge: Mobile Unified Multimodal Understanding

Chang Liu, Henghui Ding, Tong Yang and 10 more

This report summarizes the Mobile Unified Multimodal Understanding (MUMU) track of the 8th Large-scale Video Object Segmentation (LSVOS) Challenge, held in conjunction with ECCV 2026. MUMU asks for a single unified model that jointly performs multi-concept image tagging over quality, scene, and event vocabularies, open-vocabulary object detection, and concise image captioning, within a budget of 0.5B parameters and 8 GB of peak inference memory. Submissions are ranked by a weighted task score scaled by an efficiency factor. We describe the tasks, rules, and evaluation protocol, report the final results, and review the methods of the top three teams. All three leading solutions build on the compact Florence-2-base model, but extend it in different ways: lightweight tagging heads with cross-task inference refinement, a shared low-rank adapter trained on coverage-aware multi-source data with task-dependent decoding, and a training-free pipeline that maps captions to tags and applies detection test-time augmentation. The results show that a compact prompt-based vision-language model can serve all three outputs when supervision, decoding, and cross-task cues are designed for each task, while open-vocabulary detection on novel categories remains the main bottleneck.

#03Nov 12, 2026

cs.CV

BrickFlow: Connectivity-Guided Brick Reconstruction

Peter Kulits, Cordelia Schmid

Given a set of LEGO parts and an image of an assembled object, our task is to infer the pose of each part to assemble the object. In contrast with traditional 3D reconstruction, doing so requires satisfying discrete physical constraints, which provide structure but render the problem combinatorial and highly sensitive to small pose errors. To learn a prior over how parts fit together, we train a set-conditioned SE(3) flow model on procedurally generated assemblies. We then finetune this model to inject image conditioning, using 1% as much data. However, while the learned flow captures global structure, it does not enforce connectivity. To address this, we introduce an analytic connectivity-field guidance to pull predictions toward connected assemblies at test time. Through this, we demonstrate improved build quality with model size, pretraining, and guidance. We make our models and data available for research purposes at https://kulits.github.io/BrickFlow/

#04Nov 12, 2026

cs.GR

Neural Render Proxies for Interactive and Differentiable Lighting

Sergio Sancho, Alexander Rath, Marco Manzi and 5 more

Within the CG animation production pipeline, the challenges artists tackle in Lighting can be immense. Even minor adjustments require re-rendering massive scenes with slow offline renderers; global illumination has to be sampled and complex shaders have to be evaluated, leading to iteration times of minutes to hours per frame. To accelerate this process, we introduce a novel neural render proxy (NRP) that enables differentiable relighting of static scenes with fixed camera and materials at interactive rates. Our main insight is the decoupling of traditional rendering into path sampling and emission computation. From a single, light-agnostic render pass, we collect light transport data in the form of path samples. This enables rapidly sampling lighting conditions on the fly, and training a scene-specific lightweight neural network that learns how light is transported from any scene location to any image pixel. This approach is compatible with non-differentiable production renderers, induces minimal memory requirements during inference, and scales only with resolution and the number of light sources and parameters, but independently of scene and appearance complexity. Our evaluation demonstrates interactive frame rates for relighting (~30-60 Hz) while closely approximating the visual fidelity of ground-truth path tracing. In addition, the differentiable NRP enables fast, gradient-based inverse workflows, allowing artists to efficiently solve for lighting parameters from intuitive image-space edits or generative targets.

#05Nov 12, 2026

cs.CV

K2V: Generative Keyframing For Physically Plausible Video Generation

Felix O'Mahony, Daniel Olmeda Reino, Roberto Cipolla and 1 more

Video diffusion models are able to generate samples with high-quality appearance and textural qualities. However, content produced by these methods is known to exhibit significant physical errors. This is because, in a classical video generation setting, all physical reasoning must take place simultaneously and exclusively within the diffusion process.We propose to resolve these issues by redistributing the task of physical reasoning onto a language model-backed keyframe generation module, which allows for explicit reasoning in language, and fine-grained control over the appearance of the video at important moments in the video. We then condition a video generation model with these keyframes, reducing the role of the diffusion model to the simpler task of interpolating between physically-correct intermediate states, rather than inferring an entire sequence with diffusion. Results demonstrate that our approach significantly outperforms existing approaches, achieving state-of-the-art performance on the Physics-IQ Verified benchmark and PhyGenBench.