#01Nov 12, 2026
cs.CV
MALNISI-Infused Graph Construction and Weighted Contrastive Loss based GAT for Unsupervised Representation Learning in HSI
Soumi Sarkar, Subhadip Boral, Sarbani Palit and 1 more
Hyperspectral images (HSI) possess discriminating spectral characteristics with respect to land utilization due to high-dimensional information. Recently, unsupervised representation learning using graph neural networks has unveiled these utilization-specific complex spectral relations. This article has three main contributions. First, it proposes an index, the Mean Absolute Local Neighborhood Inverse Spectral Index (MALNISI), which measures the similarity between two pixels based on their neighborhood information. The index is used to construct a weighted adjacency matrix, giving the HSI a graph structure. Second, it proposes an upgraded Graph Attention Network that learns compact latent representations of hyperspectral data from the constructed graph. In this network, an enhanced multi-head attention mechanism incorporates the MALNISI weights as an auxiliary feature to emphasize learned attention between neighboring pixels. To alleviate over-smoothing and preserve fine-grained spectral details, the architecture integrates residual connections, skip projections, and feature normalization, which together enhance representation capability, stabilize learning, and accelerate convergence. Third, it proposes a weighted contrastive loss function that incorporates neighborhood-aware MALNISI between connected pixels, encouraging strongly connected pixels in the high-dimensional space to remain close in the latent space, and weakly connected pixels to stay apart. The resulting discriminative low-dimensional embeddings are then clustered using spectral clustering. Experimental analysis on six benchmark HSI datasets demonstrates the efficiency and necessity of the three aforementioned contributions, and the comparative study highlights superior performance over fourteen state-of-the-art approaches.
#02Nov 12, 2026
cs.CV
Back to Pixels: Lifting Latent Video Diffusion into Pixel Space
Yanke Song, Shuo Chen, Chris Rockwell and 9 more
Frontier video generation models work in a VAE latent space that compresses video in both space and time. This compression made training tractable, but now limits high-resolution, controllable, and interactive generation -- doubling resolution quadruples token count, conditions apply to groups of frames rather than individual ones, and each response must wait for the rest of its multi-frame block. We present PixVid, a simple yet effective method that lifts a pretrained latent video model to directly generate every frame in pixel space. PixVid keeps the diffusion transformer and replaces the VAE decoder with a convolutional head that renders its outputs into pixels. We find that predicting clean video rather than velocity, together with a larger noise shift, is key to quality. Finetuned from Wan2.1-14B, PixVid is competitive with the latent baseline within $\sim 1.3$M training clips. Working framewise in pixels, it generates at $2\times$ higher resolution with the same per-frame token count, keeps depth-conditioned video editing aligned under fast motion, and responds to each action at the next frame. Project page: https://chenshuo20.github.io/PixVid/
#03Nov 12, 2026
cs.CV
Ropedia Xperience 2: A Gold Standard for Scaling Physical AI Environments and Behaviors
Hao Li, Fangzhou Hong, Zhaoxi Chen and 18 more
Large foundation models such as GPT-6 Astra and Claude Fable 5.1 have recently been shown to control robots directly from visual observations. They nevertheless remain brittle on long-horizon, contact-rich tasks in real-world environments. Further progress depends on two complementary resources: demonstrations of human behavior that supervise how tasks are performed, and interactive environments in which policies can be rolled out, evaluated, and improved in closed loop. Language models have advanced along well-characterized scaling laws; the corresponding question for physical AI is how capability scales with environments and behaviors, which first requires identifying which data to scale and how to produce and reuse such data continuously. To address this question, we introduce Ropedia Xperience 2, comprising 1,589 released metric-scale 3D scans and a collection of 4,230 egocentric recordings of 74 tasks (131 hours). We further show that each capture can be repurposed for robot learning: scenes are converted into physically interactive simulation environments, human motion is retargeted to whole-body robot trajectories, and additional robot behaviors are obtained through virtual teleoperation and automated long-horizon trajectory generation. We propose this joint capture of environments and behaviors as a gold standard for physical AI data collection, laying a data foundation for establishing scaling laws over environments and behaviors.
#04Nov 12, 2026
cs.CV
HiVE-VQA: Hierarchical Interaction via Volumetric Embedding for Video Quality Assessment
Robbie Hamilton, Fan Zhang, David Bull
The proliferation of user-generated video content has made accurate and robust no-reference video quality assessment (NR-VQA) a highly important challenge. Existing research increasingly relies on architecturally complex multi-branch pipelines or computationally intensive fine-tuning of single-branch backbones. In this paper, we investigate whether a single frozen video foundation model can serve as an effective NR-VQA backbone, and propose HiVE-VQA, the first framework (to our knowledge) to apply a JEPA-based video encoder to this task. HiVE-VQA extracts token grids from multiple depths of a pre-trained V-JEPA 2.1 encoder and stacks them into a hierarchical spatio-temporal volume, which a compact 3D convolutional head fuses across its layer, spatial, and temporal axes, combining low-level distortion cues from shallow layers with the semantic and temporal context captured at greater depths. The encoder remains frozen throughout, so only the head is trained: 5.2M parameters (5.7\% of the total), with no auxiliary multi-modal models and an inference cost that is invariant to video resolution. Trained solely on LSVQ and evaluated without any fine-tuning, HiVE-VQA outperforms 17 state-of-the-art (SOTA) methods in SROCC and PLCC on both intra-dataset (LSVQ-test, LSVQ-1080p) and cross-dataset (KoNViD-1k, LIVE-VQC) benchmarks. These results indicate that hierarchical, depth-wise fusion of features from a single frozen video foundation model provides a more effective and efficient basis for NR-VQA than task-specific multi-network fusion. Code and model checkpoints are available at https://github.com/RobHam99/HiVE-VQA.
#05Nov 12, 2026
cs.CV
Joint Null-Space Projection for Data-Free Model Merging
Tian Xia
Merging independently fine-tuned checkpoints into a single multi-task model requires no data, no labels, and no gradient steps. In practice the task vectors of different tasks interfere, and the standard remedies--averaging, magnitude pruning, sign election--operate entry by entry, ignoring that each delta induces a low-dimensional update on the hidden features it acts upon. We recast merging as a subspace interference problem. For every two-dimensional weight tensor we take the top-r right-singular subspace of each task's delta--the input directions along which that task moves the representation most--and remove from each task vector the component lying in the union of the other tasks' subspaces. The resulting Joint Null-Space Projection (JNSP) is closed-form and order-independent, needs no forward pass, and is defined entirely by the checkpoint set. On eight CLIP image-classification tasks JNSP merges ViT-B/16 experts to 89.45% average accuracy without using a single image, 11.88 points above the strongest parameter-wise training-free baseline (TIES-Merging, 77.57%), 14.22 above Task Arithmetic, and 0.98 above WUDI's data-free consensus merge (88.47%). The gain holds across three backbones on the independently trained TALL release (+10.8, +12.6, +9.1 over TIES for ViT-B/16, ViT-B/32, ViT-L/14) and replicates there at 89.20%; controls confirm the source--a single shared subspace instead of per-task ones loses 2.9 points, and a sequential variant collapses to 69.6%. On RoBERTa-large the same projection underperforms plain task arithmetic, which we report rather than hide. Code is available at https://github.com.