#01Nov 12, 2026
cs.CV
TTB: Test-time Baking for Efficient Rendering of Decoder-only View Synthesis Models
Chin-Yang Lin, Ryo Hachiuma, Jaesung Choe and 6 more
Decoder-only Large View Synthesis Models (LVSMs) with KV-cache have recently achieved state-of-the-art quality by regressing novel views from neural networks without reconstructing 3D geometry, while Test-Time Training (TTT) layers save computation but sacrifice quality. We propose Test-Time Baking (TTB), a strategy that learns to bake global scene information from cross-view attention into a lightweight MLP, enabling fast and high-fidelity novel-view decoding. The first key is to repurpose the fast-weight MLP of TTT to learn the cross-view attention mapping explicitly from its input-output pairs, rather than replacing attention entirely, achieving the same rendering efficiency as TTT while delivering substantially higher quality. The second key addresses a modality misalignment between context prefilling and novel-view rendering: we disentangle context tokens into camera-only context rendering tokens to serve as TTB input, and context ground-truth tokens with image content to serve as the TTB mapping target, ensuring the baked MLPs are relieved of the modality generalization challenge between context and novel-view processing. Our method achieves up to **23x** rendering speedup with quality on par with the state-of-the-art across several benchmarks. Project page: https://test-time-baking.github.io
#02Nov 12, 2026
cs.CV
AURA 2.0: From User-Driven Responses to Model-Initiated Conversations in Streaming Video
Shuhan Li, Huankang Guan, Xintong Guo and 15 more
Most AI assistants respond only when prompted, remaining silent even when events in the video stream offer meaningful opportunities for conversation. To move beyond purely user-driven interaction, we present AURA 2.0, a streaming video large language model that introduces three core upgrades to AURA. The key advance is Model-Initiated Conversation (MIC), which enables the model to identify topics worth discussing in the evolving visual stream and initiate conversations at appropriate moments without a user query. Stream-Aware Tool Calling (SATC) enables the model to invoke external tools using the current visual and conversational context and incorporate returned information into the ongoing interaction. Interactive Visual Grounding (IVG) supports visual grounding in both user inputs and model outputs. The model can identify objects marked by users on video frames and produce frame-aligned bounding boxes to link its responses to specific objects and regions. To develop these capabilities, we construct a dedicated streaming interaction dataset and adopt a three-stage training scheme to integrate the new behaviors with AURA's existing streaming interaction abilities. We further incorporate Long-Horizon Interaction Memory (LHIM) to maintain contextual continuity over extended video streams. Evaluations on public streaming benchmarks show that AURA 2.0 achieves leading performance among open-source streaming models, while targeted evaluations further validate its new interaction capabilities. We open-source the model weights and inference code.
#03Nov 12, 2026
cs.CV
BrickFlow: Connectivity-Guided Brick Reconstruction
Peter Kulits, Cordelia Schmid
Given a set of LEGO parts and an image of an assembled object, our task is to infer the pose of each part to assemble the object. In contrast with traditional 3D reconstruction, doing so requires satisfying discrete physical constraints, which provide structure but render the problem combinatorial and highly sensitive to small pose errors. To learn a prior over how parts fit together, we train a set-conditioned SE(3) flow model on procedurally generated assemblies. We then finetune this model to inject image conditioning, using 1% as much data. However, while the learned flow captures global structure, it does not enforce connectivity. To address this, we introduce an analytic connectivity-field guidance to pull predictions toward connected assemblies at test time. Through this, we demonstrate improved build quality with model size, pretraining, and guidance. We make our models and data available for research purposes at https://kulits.github.io/BrickFlow/
#04Nov 12, 2026
cs.CV
Objects as Addresses: Instance Binding in Vision Transformer Attention
Khalil Sabri, Guillaume-Alexandre Bilodeau, Nicolas Saunier and 1 more
Humans naturally parse visual scenes into coherent individual objects rather than scattered features, a capability cognitive science calls object binding. While recent work shows that pretrained Vision Transformers (ViTs) intrinsically acquire this ability, how native self-attention computations mechanistically keep object instances separate remains unresolved. By studying this across eight pretrained ViTs, we found that instance separation is expressed more strongly in attention routing than in token content: selected query-key relations distinguish individual objects more reliably than value similarity or residual representations. Inside heads, patches belonging to one individual tend to read from a common image region, which we term their attention address. Visually distinct parts of one person share an address, whereas identical duplicated instances receive separate, movable addresses. These shared destinations arise in part because query interactions with the spatial structure of keys direct attention toward consistent regions for one object and elsewhere for another. In DINOv2 and most other backbones we tested, editing this query component at the selected head redirects its attention address toward another individual. Grouping patches by this query component separates same-category instances, reaching .615 FG-ARI versus .289 for the same clustering of final-layer features, which tend to merge them.
#05Nov 12, 2026
cs.RO
ProtoVis-Nav: Prototypical Visual Imagination for Visual-Spatial Aligned UAV Navigation
Guangyuan Sui, Yunzhong Hou, Chi Harold Liu
Vision language navigation (VLN) is very challenging for Unmanned Aerial Vehicles (UAVs) since small errors in 3D motion prediction can lead to navigation errors and collisions. Unable to fathom execution outcomes in 3D environments, existing methods often struggle to predict accurate navigation waypoints from language instructions. To solve this, we introduce the Prototypical Visual Imagination framework, shortened as ProtoVis-Nav, which forces the model to imagine an outcome-associated local visual representation for the intended next UAV movement. Specifically, we predict feature prototypes and use their linear combination to estimate the visual feature of the target region. In this manner, the VLN model first imagines the local visual representation of the next intended location, and then uses predicted prototypes as context for generating the final action, promoting alignment between visual context and waypoint outputs. Extensive experiments demonstrate the effectiveness of the ProtoVis-Nav framework and show substantial improvements over existing baselines.